Interesting read: "Quake Shareware, a CD-ROM just a little too full" fabiensanglard.net/quake_sharew... #retro #gamedev #programming
Quake Shareware, a CD-ROM just a little too full
fabiensanglard.net
Álvaro García
@binarynonsense.com
I make games, graphic art, software... and here I post about my newest creations and interesting links I find relating to #gamedev, #art, #programming... www.binarynonsense.com mastodon.social/@binarynonsense steampowered.com/app/1389630
Interesting read: "Quake Shareware, a CD-ROM just a little too full" fabiensanglard.net/quake_sharew... #retro #gamedev #programming
Quake Shareware, a CD-ROM just a little too full
fabiensanglard.net
Interesting read: "Bug hunt: Why you only need Paris to beat Pizza Tycoon (1994)" pizzalegacy.nl/blog/bug-hun... #retro #gamedev #programming
Bug hunt: Why you only need Paris to beat Pizza Tycoon (1994) — Pizza Legacy Blog
I reverse-engineered the Pizza Tycoon win condition from the original executable, and found a bug. Or a marketing ploy?
pizzalegacy.nl
Interesting video: "SK3 Pencils brushes for Krita. Discover why you need them." www.youtube.com/watch?v=bPwo... #krita #digitalart
SK3 Pencils brushes for Krita. Discover why you need them.💖🔥
YouTube video by Krita
youtube.com
Interesting video: "Can Modern VFX Artists use 90s Software?" www.youtube.com/watch?v=lxxC... #retro #computergraphics #bryce #digitalart
Can Modern VFX Artists use 90s Software?
YouTube video by Corridor Crew
youtube.com
Interesting read: "Procedural Racetrack Generation" bitesofcode.wordpress.com/2020/04/09/p... #gamedev #gameart #programming
Procedural Racetrack Generation
This post explains my personal take (in Python) of the work done by Gustavo Maciel and explained in this article. Introduction I have been thinking for some time to develop a game that mimics the m…
bitesofcode.wordpress.com
Interesting talk: "I Was A Game Dev for 4 Decades! with Brian 'Biscuit' Watson" www.youtube.com/watch?v=A7MT... #retro #gamedev #gaminghistory
I Was A Game Dev for 4 Decades! with Brian 'Biscuit' Watson
YouTube video by The Retro Collective
youtube.com
Interesting public domain assets: "Skyboxes" kenney.nl/assets/skybo... #gamedev #gameart #indiedev #publicdomain #cc0
Skyboxes · Kenney
Download this package (5 assets) for free, CC0 licensed!
kenney.nl
Interesting video: "I Tried Coding my own Graphics Library" www.youtube.com/watch?v=_JGM... #programming #computergraphics
I Tried Coding my own Graphics Library
YouTube video by Sebastian Lague
youtube.com
Interesting read: "Tech Talk: How Electron went Wayland-native, and what it means for your" www.electronjs.org/blog/tech-ta... #programming #javascript #electron
Tech Talk: How Electron went Wayland-native, and what it means for your apps | Electron
Electron recently switched to Wayland by default on Linux, bringing dozens of popular desktop apps along with it. Here's what changed and how it affects developers and users.
electronjs.org
Interesting read: "Modular Game Architecture: How AAA veterans structure Godot projects" www.gdquest.com/library/modu... #gamedev #indiedev #godotengine #programming #gamedesign
Modular Game Architecture: How AAA veterans structure Godot projects | GDQuest Library
Learn how a team of 15 to 20 developers structured their 40+ hour CRPG in Godot. Ricard Pillosu from Epictellers kindly shared his insights on modular architecture and the structure they're using to b...
gdquest.com
Interesting video: "GTA Vice City Code Review: Insane Memory Optimizations" www.youtube.com/watch?v=gqUm... #gamedev #programming #gamedesign
GTA Vice City Code Review: Insane Memory Optimizations
YouTube video by Howdy ツ
youtube.com
Interesting video: "What's New in Blender 5.2 LTS! Official Overview" www.youtube.com/watch?v=g4OX... & read: www.blender.org/download/rel... #blender3d #opensource #gameart #computergraphics
What's New in Blender 5.2 LTS! Official Overview
YouTube video by Blender
youtube.com
Interesting video: "Finding the Edge of the World in Zelda" www.youtube.com/watch?v=0MNc... #gamedev #gamedesign
Finding the Edge of the World in Zelda
YouTube video by Any Austin
youtube.com
Interesting read: "Unity vs floating point" aras-p.info/blog/2026/06... #gamedev #programming
Unity vs floating point · Aras' website
aras-p.info
Interesting repository: "Arma: Cold War Assault Remastered Source Code" github.com/BohemiaInter... #gamedev #programming
GitHub - BohemiaInteractive/CWR: Arma: Cold War Assault Remastered Source Code Repository.
Arma: Cold War Assault Remastered Source Code Repository. - BohemiaInteractive/CWR
github.com
Interesting read: "Practical Procedural Volumetric Terrains for Games" newheadstudio.com/blog/volumet... #gamedev #indiedev #gameart #programming
Practical Procedural Volumetric Terrains for Games
A practical implementation of volumetric terrain modeling for video games, with overhangs, caves, arches explained.
newheadstudio.com
Interesting video: "How AI Poisons Creativity" www.youtube.com/watch?v=WeCS... #art #creativity #ai
How AI Poisons Creativity
YouTube video by The Art Of Storytelling
youtube.com
Interesting read: "Q1K3 – Making Of (An homage to Quake in 13kb of JavaScript)" phoboslab.org/log/2021/09/... and video: www.youtube.com/watch?v=F9ML... #retro #gamedev #indiedev #programming #javascript
PhobosLab
phoboslab.org
Interesting read: "Announcing Box3D" box2d.org/posts/2026/0... #gamedev #indiedev #programming #gamephysics
Announcing Box3D
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...
box2d.org
Version 3.25.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... #opensource #comicbooks #reader #converter
Releases · binarynonsense/comic-book-reader
ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB, FB2, MOBI 7 and PDF files (Windows & Linux) - binarynonsense/comic-book-reader
github.com
Interesting video: "Tile-Based Movement with AStarGrid2D - Godot Essentials" www.youtube.com/watch?v=Or55... #gamedev #indiedev #programming #godotengine
Godot Essentials – Tile-Based Movement with AStarGrid2D
YouTube video by Pixies Game Dev
youtube.com
Version 3.24.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... #opensource #comicbooks #reader #converter
Releases · binarynonsense/comic-book-reader
ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB, FB2, MOBI 7 and PDF files (Windows & Linux) - binarynonsense/comic-book-reader
github.com
Interesting video: "Hierarchical Dynamic Pathfinding for Large Voxel Worlds - GDC Vault" www.youtube.com/watch?v=pG9S... #gamedev #gameai #programming
GDC Vault Hierarchical Dynamic Pathfinding for Large Voxel Worlds
YouTube video by Rober Kindom
youtube.com
Interesting video: "Pathfinding in games. How to do it for 30k entities." www.youtube.com/watch?v=anGd... #gamedev #gameai #programming
Pathfinding in games. How to do it for 30k entities.
YouTube video by Songs of Syx Official
youtube.com
Interesting video: "Coding a procedural brick tower - Inigo Quilez" www.youtube.com/watch?v=DAMi... #computergraphics #programming #proceduralgeneration
Coding a procedural brick tower
YouTube video by Inigo Quilez
youtube.com
Interesting video: "Malloc is NOT Magic: Let's Build it to Learn What's Inside!" www.youtube.com/watch?v=mYBx... #programming
Malloc is NOT Magic: Let's Build it to Learn What's Inside!
YouTube video by Dave's Garage
youtube.com
Interesting read: "absolute state of unreal 2026" www.joewintergreen.com/absolute-sta... #gamedev #indiedev #unrealengine
absolute state of unreal 2026 – joe wintergreen internet zone
joewintergreen.com
Interesting read: "Godot 4.7 Release" godotengine.org/releases/4.7/ #gamedev #indiedev #opensource #godotengine
Godot 4.7, Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 Director’s Cut offers colors of never-before-reached intensity.
godotengine.org