v2.0.1 Update available now! www.moddb.com/mods/death-w... Bug/Error fixes, updated walkthrough, and options to use music from either Sjellos or Speedy exclusively. Upgraded versions of Sjellos CD tracks. v1.7.9's ini renamed to dw179.ini so the ports don't get confused. #gamedev #gamedevelopment
Bloatoid
@bloatoid.bsky.social
Creator of the Death Wish expansion for Blood. https://www.moddb.com/mods/death-wish-for-blood Also on X/Twitter: https://x.com/BloodDeathWish
Got busy with Father’s Day stuff; Will update tomorrow instead 😛
Update should be out sometime tomorrow. I was thinking of renaming the .ini file in DW1.7.9 so that ports looking those inside .zip files can tell the difference between that and v2. 🤔 #screenshotsaturday #gamedev #leveldesign
Death Wish update coming next week to ModDB. Bug fixes, additional custom OST options, revised walkthrough, and more. Will also include the RS 3.1.1 updates like Tchernobog exploding 💥 #screenshotsaturday #gamedev
Making Tchernobog go out with a bang in Death Wish for Blood v2, similar to the v1.7 finale. 💥 #gamedev #screenshotsaturday #gamedevelopment
Death Wish - Expansion for BLOOD (OST) is finally out now on Bandcamp for free/pay what you want! sjellos.bandcamp.com/album/death-... Thanks for all the patience and I hope you will enjoy it, Spotify, Youtube etc will follow asap Thx also to @bloatoid.bsky.social & @nightdivestudios.bsky.social
Death Wish - Expansion for BLOOD (OST), by Sjellos
12 track album
sjellos.bandcamp.com
Death Wish v2.0 is available now. Free update for Refreshed Supply. Everyone else can grab it here: www.moddb.com/mods/death-w... Works in DOS, NBlood, BuildGDX, Raze, FS & RS. 4 Episodes, totaling 48 maps. New music, new cutscenes, and more. The festival of Blood continues! #gamedev
Death Wish for Blood mod
The festival of blood continues as Tchernobog lives again! Death Wish is a full, multi-episode campaign for Blood (1997). It is DOS-Compatible, and works on any port that can accurately run the origi...
moddb.com
Death Wish drops tomorrow. For everyone. Free update for Refreshed Supply owners. I'll post a ModDB link for everyone else: DOS, NBlood, Raze, BuildGDX, Fresh Supply, etc. 48 maps. Ep1–3 maps upgraded or new. All-new Ep4. Original soundtrack by Speedy & Sjellos, new cutscenes, and more. #gamedev
Got it all sorted. ☑️ Both game and cutscenes working in DOS, NBlood, BuildGDX, Raze, Fresh Supply, and Refreshed Supply.
Raze issue solved, mostly. My mistake was saying I tried drag/drop when it was only with the ini, when you actually have to drop the entire, unexpanded zip file onto raze.exe. The movies don't play (even though they do in DOS, NBlood, etc), but it's fine otherwise 👍
Can't get DW running in Raze v1.11 or earlier. Drag/drop activates ini (I can see the episode names in the menu), but starting an episode results in "error loading map file". Maps can all open through User Maps. DW works in DOS, NBlood, FS & RS. All files in same folder. Any ideas?
Blood is back, baby! Prepare your arsenal. The Death Wish expansion is bleeding onto all platforms later this month. 🩸 youtu.be/PCP0yZtq2OQ?...
Blood Refreshed Supply | Nightdive Studios
YouTube video by Nightdive Studios
youtu.be
Today I got the new cutscenes in Death Wish v2.0 for Blood to run in DOS as 640x480 (after converting with Smacker on Windows XP). Blood:RS cutscenes are 1920x1080. Release date (still) coming soon. Need to test the CD/MIDI settings on other ports. #screenshotsaturday #gamedev
Wrapped up the new cutscenes in Death Wish v2.0 for #Blood. 5 total: One before each episode and an extra one at the end. The final colors are pulled from the Blood palette. Motion graphics instead of [a screen recording + game footage]. #screenshotsaturday #gamedev
E4M8 "Dead End" completed in Death Wish v2.0 for #Blood. All levels finished. 48 total — bigger than the original game! Release date coming soon. #screenshotsaturday #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames #games #gaming
Penultimate pandemonium in E4M7 "Serving Mankind" of Death Wish v2.0 for #Blood. Explore the entire farm-to-table process! 🥩 Only E4M8 remains. #screenshotsaturday #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames #games #retrogames
Blood: Refreshed Supply releases today! store.steampowered.com/app/3884520/... Death Wish will arrive with the post-release update early next year. In the meantime, you can check out the new episode of Marrow in RS, available now! Nightdive Discord for discussion: discord.gg/d3fWt8Sh
Save 17% on Blood: Refreshed Supply™ on Steam
Things are about to get… bloody! Soak up 42 pulse-pounding levels dripping with Lovecraftian atmosphere as you battle your way through armies of sycophantic cultists, zombies, gargoyles, hell hounds, ...
store.steampowered.com
E4M12 completed in Death Wish v2.0 for #Blood. 🎄 This preview was delayed, so I'll already be finishing up E4M7 tomorrow 😛 The end is in sight! #screenshotsaturday #gaming #gamedev #dukenukem #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames
I've been too busy working on RS to make preview videos recently, but E4M12 is done and I'm a good way into E4M7 in Death Wish for #Blood. New music arrangement all set up, too! #screenshotsaturday #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames
A previous map gets a wintry overhaul in the final transition level of Death Wish v2.0 for #Blood. 🎄Most buildings will be closed off to keep things brief. #screenshotsaturday #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames
E4M11 "Meltdown" completed in Death Wish v2.0 for #Blood. ☢️ This secret level would probably be welcome in Duke3D! Only 3 maps remain. 🗒️ #screenshotsaturday #gaming #gamedev #dukenukem #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames
On to E4M11 in Death Wish v2.0 for #Blood — the final secret level! This is the "palette room" I assembled at the start. The level theme might be more at home in a Duke3D addon 😅 Any guesses? #games #gaming #gamedev #game #leveldesign #gamedesign #gamedevelopment #screenshotsaturaday #retrogames
E4M6 "Sanctuary" completed in Death Wish v2.0 for #Blood. 🌜New power mechanic carries over from E4M5. Freely explore this small village with many secrets to uncover! #games #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames
More of E4M6 in Death Wish v2.0 for #Blood. 🌜 A keyless mission where you have the freedom to explore the village however you like. #games #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign #gamedevelopment #videogames
A nice, tranquil evening in E4M6 of Death Wish v2.0 for #Blood. 🧑🌾 The peace won't last, of course. I'm excited to add some fireflies & foliage later. #screenshotsaturday #games #gaming #gamedev #retrogames #indiedev #game #leveldesign #retrogaming #gamedesign #gamedevelopment
E4M5 "Beyond the Pale" completed in Death Wish v2.0 for #Blood. 👻 Had fun with this one. Only 5 maps remain! #screenshotsaturday #games #gaming #gamedev #retrogames #indiedev #game #leveldesign #retrogaming #gamedesign #gamedevelopment
2nd pass on E1M11 "Shudder Island" in Death Wish v2.0 for #Blood. Lowered outdoor ceiling & starting location, reworked some areas, and adjusted rain fx for more efficiency. #screenshotsaturday #games #gaming #gamedev #retrogames #indiedev #game #leveldesign #retrogaming #gamedesign #buildengine
These new E2M12 changes don't look like much from 2D mode, but I think it makes a big difference. Originally, I was going to (*mostly*) leave this map alone, but I'm glad I took another look at it. #games #gaming #gamedev #retrogames #game #leveldesign #retrogaming #gamedesign
Other E2M12 edits: The end of the corridor is now visibly blocked, with the barrier switch in a room with remote access to the sentry guns. The key-requirement was moved to the switch (instead of the door), so the sentries can fire upon enemies before you see them. The pipe section is now optional.
Wrapping up another quick pass on E2M12 of Death Wish v2.0 for #Blood based on some v1.7.9 user feedback. More distinct corridors, better signposting, etc. ⚙️ #screenshotsaturday #games #gaming #gamedev #retrogames #indiedev #game #leveldesign #retrogaming #gamedesign