Andrea Baroni

@bluegestalt.bsky.social

🎵 I handle every part of your game’s audio so you can focus on telling your story – 👾 Gamedev as Cyberleaf Studio Necromerger / Upload Labs / Halfway to Dawn / Paradnight Studio / Beholgar / Voidblazers / DRL Sim https://andreabaroni.com/linktree/

Welcome, ladies and gentlemen, welcome to the greatest show on Earth! Stare into the mirror of your own fate and step into worlds beyond this world! Apply for your ticket to The Many Sins of House Ocampo on Steam NOW 🫵 (*valid while supplies last, no substitutions issued)

Audio asset composers: can I ask something honestly? Isn’t it a bit contradictory to release assets with clear “No AI” clauses and speak against AI (which I fully support), but then use AI-generated covers for the packs?

I am enjoying Bitwig 6 so much, fantastic improvements on the UI/UX side! But oh boy, it’s still full of bugs 🫣 Luckily beta 6 came out today 💪 Also I really really hope you fill fix the issues with MPE, especially with the Osmose MIDI recording (still the same problems as v5 😭) @bitwig.bsky.social

Bandcamp Friday is here! No matter what you think of it, given the recent events, today you’ll be supporting cool composers and musicians anyway, with no revenue given to the company 😬 And it's a great little help, also considering how bad this year as been for the #gamedev and #gameaudio world.