elijah

@bohmvelocity.bsky.social

He/Him. Aerospace engineer, Artemis mission analyst at NASA Langely Research Center. All opinions expressed here are my own and do not reflect Agency policy.

the trick to flying a (fake, virtual) helicopter is to internalize that you are really flying a velocity vector with only a tenuous connection to the machine itself

Oh, and as an addendum since I have to skip over so much of the timeline. On the 31st I also threw together a level concept for a future area: THE ABYSS. We knew we wanted to show it in the trailer in order to build interest in the scope of the game, which meant actually making it (very quickly!!)

An early concept level for the Abyss, made for the trailer.