Mana
@bottleomana.bsky.social
stink supreme | 22 a very bad programmer, sound designer, musician, and animator (in that order) places: https://linktr.ee/BottleOMana pfp by: me old pfp by: @solidsnke.bsky.social
greetings! i have some new stuff for you guys to play with. it's a "game doodle" i made, so there's not much to do but live in this game. it's a survive the disasters framework i whipped up real fast fyi play it here! -> www.roblox.com/games/739060... #Roblox #RobloxDev #RobloxStudio
Been so busy, but finally had time to work on this again! Going for a rundown, Arabic medieval inspired refugee camp set up in an ancient ruined fort. Let me know if I nailed the vibe or have any improvments. Take a look at my previous post to see the island before foliage.
i love substance painter for allowing me to turn two cubes into some form of convincing ammo crate oh and the ammo icons i made for them are kinda cool too #Roblox #RobloxDev #SubstancePainter #3DArtist #GameDev
holy hell we're literally one play away from 1k this is INSANE considering that Mana's Mayhem currently looks like a dev-only map LOL
hi, i recently made a fork of GrayzcaIe's SimplePath public: it's a modification that changes the computations from single-thread over to multi-threaded it's a direct fork, so you can use the API documentation with this version create.roblox.com/store/asset/... #Roblox #RobloxDev #OpenSource
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hey so like i made a camera plugin thing for devs to make use of it does stuff like render an entirely separate view similar to how Blender's render camera works i think it's pretty neat anyway #RobloxDev #Roblox #Plugin create.roblox.com/store/asset/...
and for the record, yes im very aware just how annoying this constant "look at my plugin!" stuff is i've never really been paid for my work on big projects on Roblox before, so im trying something new im trying to apply my knowledge of lua and studio by making something that i can see others using
hey so like i made a camera plugin thing for devs to make use of it does stuff like render an entirely separate view similar to how Blender's render camera works i think it's pretty neat anyway #RobloxDev #Roblox #Plugin create.roblox.com/store/asset/...
hey y'all! i'd like to show off my plugin that i've been working on 24/7 for the past two and a half weeks! meet Snapshot- a plugin that kind works like several plugins bundled in one, and all of them are built around camera stuff #Plugin #IndieDev #Roblox #RobloxDev #RBXDev #CreatorMarketplace
BOAT'D Visuals Sneak! ⚓ What would you like to see in Boat'd? Comment below! Like + Repost + Follow to support us! 🙏 Discord: discord.gg/JtrxfwXkvs #Roblox #RobloxDev #RobloxStudio #RobloxDevs #RobloxGames #SeaOfThieves #indiegame #indiedev #gamedev #gamedesign
Introducing: BOAT'D! ⚓ Upcoming Sea of Thieves inspired Open World Roblox Ship PvP/PvE game! pls join discord.gg/JtrxfwXkvs #Roblox #RobloxDev #RobloxStudio #RobloxDevs #SeaOfThieves
here's a demo of Snapshot's camera data system! basically the CFrame + FOV gets stored in ServerStorage (so that you can script with it later!) and can be visualized with these in-world cameras the cams have teleport triggers and info displayed along with them as well #Roblox #RobloxDev #RBXDev
technically you can also indirectly interface with Snapshot via scripting too, so long as you stay within Snapshot's data structure
here's a demo of Snapshot's camera data system! basically the CFrame + FOV gets stored in ServerStorage (so that you can script with it later!) and can be visualized with these in-world cameras the cams have teleport triggers and info displayed along with them as well #Roblox #RobloxDev #RBXDev
here's a demo of Snapshot's camera data system! basically the CFrame + FOV gets stored in ServerStorage (so that you can script with it later!) and can be visualized with these in-world cameras the cams have teleport triggers and info displayed along with them as well #Roblox #RobloxDev #RBXDev
an update on Snapshot: the plugin will officially launch into 1.0 at the end of the week don't expect bugs but if you find any pls @ me either here or on twitter! i'll be putting together a bug report bot on discord soon enough :)
on today's episode of "how jank can roblox's engine code actually be?" we have: floating point imprecision but only on Vector3!
finally gave all of my old plugins (that have their functionality merged and improved upon in Snapshot) a very slight cleanup. they finally have icons that will resemble Snapshot's icon when it releases
the viewport is 100% done for now supports nearly any 3d object you throw at it now you can see everything you're doing in realtime- this includes humanoids and animated humanoids (AnimationPlayer not yet supported, will probably add soon) Snapshot coming sometime this week #Roblox #RobloxDev
not me realizing is just said "what would a fair price for it?" and not "what would a fair price for it be?" pain
THE HARDEST IS DONE. the localized VPF in Snapshot updates all VPF compatible properties. this includes size, position, orientation, material updates, and material variants. Snapshot should be out on the creator marketplace in the coming days. what would a fair price for it? #Roblox #RobloxDev