Normal inventories are boring, so we made a living one, that catches objects and fears fire 🔥 #gamedev #indiegame #rootboundgame #indiedev #unity3d
@brainlaggames.bsky.social
Creative problems, require creative solutions 😌 #indiedev #gamedev #indiegames #rootboundgame #gamephysics
Managed to get my hands on the new DLSS 5 👀 What do you think? #nvidia #geforce #indiedev #gamedev #rootboundgame
Our living inventory can catch objects. Because the game is built on systems. This still works even when it is stuck on a turtle... I love unintentional features that just work. #gamedev #SteamGame #indiedev #rootboundgame
Normal inventories are boring. So we made one that is alive. Do you think the game should require you to loot, to keep it happy? #gamedev #indiegames #rootboundgame #switch2
I made a little VFX breakdown. These are just a bit over 1000 particles. Do you think anything is missing? #indiedev #VFXbreakdown #gamedev #rootboundgame
Our dynamic fires only consists of two effects. This is how I made one of them. #IndieGameDev #vfxbreakdown #gamedev #rootboundgame
Another showcase of a VFX I made with #unity a while ago but never showed off properly. Does it feel dangerous or calming? #gamedev #IndieGameDev #vfx
Another little showcase of our dynamic fire system. Is it too much, that the player can catch, and spread the fire too? #indiedev #gamedev #rootboundgame #PCGaming
A little showcase of one of our first enemies. Inspired by Mario kart of all games 😅 #IndieGameDev #indiegames #gamedev #MarioKart
A little showcase of how our Boneblins throw stuff at you (and even dabble in a little arson 👀) #gamedev #rootboundgame #indiedev #PCGaming
Just a little showcase of how you can now put enemies in your inventory! (And offer them, so the Allsàl grants you more daylight) #gamedev #indiedev #rootboundgame
Just a little fighting scene against our version of the classical "Splitting RPG Slime" #steamdeck #gamedev #indiedev #rootboundgame
First draft vs. Finished trailer... Please don't judge my art skills too much 😅 they did their best 🫣 #gamedev #indiedev #rootboundgame #Trailer
Northern lights over our balconies in Germany? The Allsàl seems to be watching over our development. This must be a sign ✨ #northernlights #indiegamedev #gamedevlife #rootboundgame
Who needs AI concept art when you have MS Paint skills like this? Trust the process (and the spaghetti nodes)! 🍝✨ Wishlist on Steam: store.steampowered.com/app/3453490/... #indiedev #gamedev #vfx #rootbound #indiegame #madewithunity #gameart
We added a fire propagation system inspired by Far Cry 2... and things got out of hand fast. 😅 #Rootbound #IndieGame #GameDev #PixelArt #SystemicDesign
We added a new enemy type in Rootbound. Your garbage is their weapon 🗡️ #Gaming #Indiegames #gamedev #pixelart
Made a "ghost line" VFX I'm incredibly proud of. It's supposed to always show the player which torch they're connected to. Does it do its job? #indiegames #gaming_news #Zelda
Am 18. August feiert #PressStart “Halbzeit” auf der devcom mit einem eigenen Bühnenprogramm. Passend dazu findet ihr auf unserer Website eine neue Übersicht mit Spielen und Studios und einen Trailer mit über 50 Titeln auf YouTube. www.youtube.com/watch?v=1ohd...
"Press Start"-Games – Overview-Trailer
YouTube video by Stiftung Digitale Spielekultur
youtube.com
I had time today to make some Pixel art animations again 🥳 It's supposed to be a daytime clock that gets locked or unlocked. Animating the smoke/fire took a while... #indiegame #indiedev #pixelart #uidesign
When you mistype the amount of gold coins that are supposed to be in the chest...
The "Games Forged in Germany" Stream starts in a few minutes. Check it out, you may find a game or two you like 👀 store.steampowered.com/sale/Games-F...
Welcome to "Games Forged in Germany"!
Greetings again, friends! Celebrate with us a hand-forged variety of German games forged with passion and love whilst discovering everything from AAA productions to indie gems and solo dev projects! F...
store.steampowered.com
We've poured a literal ton of love and work into this video. What do you think of the mechanics? 👀 #indiegames #gamedesign #steamgames #pixelartwork
The first test of our cutscene tool got a bit naughty 👅 #indiegame #IndieGameDev #gamingvideos
I made an animated daytime timer for Rootbound. It's the first-ever pixel art "artwork" I've done, if you can even call a simple planet an "artwork." 😅 But it took forever, and I'm quite proud of it. 👀 Does it read well as a clock? Any suggestions? #indiegames #pixelart #gamedev #indiegaming
I made more states for my #pixelart health bar "blood drops". They are supposed to convey getting damage, healing, and earning more permanent health. How do they read? #indiegames #gamedev #HUD #UIDesign