Brawlback (In Development)

@brawlbackteam.bsky.social

Emulation suite introducing rollback netcode, matchmaking, and improved replays to Brawl, Project+ and more! Our Discord: http://discord.gg/dzYRN32k4D Project created & developed by @whitetpoison.bsky.social Account managed by @floweriris.bsky.social

Due to WhiteT’s internet being abysmal at her new place we will be indefinitely postponing the Saturday dev sessions, if this changes we’ll be sure to let you know. In addition here are 2 screenshots summarizing the current state of development

May 1st, 2026

WhiteTPoison: Been toying with storing state in expanded dolphin memory game side instead of relying on Windows functionality.
It seems to be working but resims don't tunction as expected and due to size constraints l had to compress state and the compression/decompression algorithms are slowing the game to about 52fps

Dan (replying to WhiteT): whats the benefit of doing it with dolphin instead of doing it OS side?

WhiteT: No changes to dolphin means it can be plug and play with different versions of dolphin given certain requirements

Motobug: also for better macOS/Linux compatibility

WhiteT: Got resims working. Also im up to 58fpsMay 7th, 2026

WhiteTPoison: Ok so the remaining issue is a niche edge case where current state has memory in state that doesn't exist in a past state that we're rolling back to. Reasoning over how to fix this — Currently what l'm doing is im sending over the current state to the emu side when loading a save state and then sending back to the game these "extra" regions and freeing them.
This seems to be the "correct" solution but resim crashes pretty hard
I'm also getting a weird issue where music reverbs on boot? No idea what thats about
Controller also becomes unresponsive sometimes on resim, which suggests to me a desync
Could just be as simple as the test I setup doesn't account for inputs on resim... Hmm yeah thats probably it. Next step is probably to hook up the networking again and see what happens lol

Developers! We will be meeting this Saturday and future ones at 2PM EST to collaborate and go over development. Sadly this week Iris is unavailable but on weeks where she is the VC will be live streamed! This weeks sessions is focusing on reimplementation of the main menu rel!

WhiteT is aiming to make each Saturday's at 2:00 PM EST a consistent time + day to do dev work, she'll ofc do it on other days too when she can this just means Saturday should ideally be a consistent timeslot to do work. As such we encourage anyone else who wants to help or collab with dev work to join in VC here and work together on stuff! It won't be a super planned thing per se just an encourgement for people to hop in around that time and disscuss / work
together!Saturday's session this week will be an investigation into a reimplementation of the main menu rel!

I will try to keep Saturday for stuff not related to the Alpha as that seems to be where most of the current interest is