@c0de517e.bsky.social
My take on Quake 30th anniversary celebrations... Still "beta" quality... but already quite pretty c0de517e.com/EXTERNAL/bet...
I (very loosely "I" here) made a thing: c0de517e.com/EXTERNAL/MyH... (see also the bottom of the page for a bonus)
MyHouse/
c0de517e.com
Will world models compete with realtime rendering? c0de517e.com/027_hallucin...
World models hallucinations.
Angelo Pesce's homepage & blog on computers, graphics and other things.
c0de517e.com
Seems that a ton of win32 demos have rotten. Lots don't run anymore, and I'm not talking ancient... dx11 stuff. Dunno/don't have time to exactly see why, probably some missing or changed DDLs?
I'm this close to declaring that allowing float == float in C was a mistake.
Watching AppleTV Foundation. Pretty good. Also... pretty clear. Please cinematographers, take note. Stop using film and petzval lenses like you just found out about instagram and lomography. This is how things should look like.
Are you coming to #Siggraph? Here! You're welcome. Please share! docs.google.com/document/d/1...
c0de517e’s guide to Siggraph in Vancouver
c0de517e’s guide to Siggraph in Vancouver ----------------------------------------- Chapter 1: The Basics. Downtown 1: Waterfront Skytrain Station. You’ll probably arrive here. If you’re flying h...
docs.google.com
New article! New... technique? Warping baked probes: c0de517e.com/025_cubeproj...
Half-baked: Probe warping.
Angelo Pesce's homepage & blog on computers, graphics and other things.
c0de517e.com
Takes some guts to go on stage at BSC and say "stop playing with... yourself and actually ship products" -> www.youtube.com/watch?v=Ca53... This is something I've been trying to tell many people over the years. Unsuccessfully, for the most part.
Ted Bendixson – Most of your projects are stupid. Please make some actual games. – BSC 2025
YouTube video by Better Software Conference
youtube.com
New article! Fun with the amazing MeshBlend plugin -> c0de517e.com/024_meshblen...
Fun with MeshBlend!
Angelo Pesce's homepage & blog on computers, graphics and other things.
c0de517e.com
Debut of the "links" feature on my blog! c0de517e.com/LINKS/00000.... (story here: c0de517e.com/JOURNAL/log_...)
00000: Sunday links!
Angelo Pesce's homepage & blog on computers, graphics and other things.
c0de517e.com
...and REAC 2025 is officially done! I've closed the registration. Slides/videos will appear on our website as soon as we can process them (typically a week or two). Meanwhile, you can enjoy our break music videos on our YT channel! THANK YOU! www.youtube.com/@renderingen...
Rendering Engine Architecture Conference
Modern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. These algorithms e...
youtube.com
My bugs are your gain! I had to improve c0de517e.com/020_imgpeek.... to figure out some texture compression issues today.
ImagePeeker.
Angelo Pesce's homepage & blog on computers, graphics and other things.
c0de517e.com
Very nice work on reversing various HW mipmap logic pema.dev/2025/05/09/m...
Mipmap selection in too much detail
In this post, I want to shed some light on something I’ve been wondering about for a while: How exactly are mipmap levels selected when sampling textures on the GPU? If you already know what mipmappin...
pema.dev
REAC 2025 talk details have been posted on the website! Register today - it's free! enginearchitecture.org/2025.htm If you can share this message, we'd appreciate it. Thanks, and see you soon!
REAC 2025 registration is now open! It takes only a minute - try it now ;) enginearchitecture.org/2025.htm
Definitely the most effective president in the history of US presidents. In just 100 days managed to bring Canadian's liberal party from sure defeat to astonishing win. So much win! Thank you Donald!
Definitely the most effective president in the history of US presidents. In just 100 days managed to bring Canadian's liberal party from sure defeat to astonishing win. So much win! Thank you Donald!
A new article appears. Also remember, REAC '25 is only 6 weeks away! c0de517e.com/021_taxonomy...
A Taxonomy for Rendering Engines.
Angelo Pesce's homepage & blog on computers, graphics and other things.
c0de517e.com