I’ve been away for a few weeks and haven’t been able to make any progress, but here are the latest changes I made to the movement.
For now, I think I’ll stick with these lights and this skybox
😁This weekend I was participating in #GlobalGameJam Valencia and this is the result of our 48h development process with Dramones & Masocas team. 🫶 Hope you like it! lazarusgamedev.itch.io/unveiled #Godot #GGJ26 #GameDesign #2D
Unveiled by JLazarus, LeRayRC, Kampu <3
lazarusgamedev.itch.io
I attended #GGJ26 with my trusted team plus a surprise musician, so that you can create the ugliest mask possible. Add elements to it and try to make it fit in at a party…!
Maskintosh: Get Ready With Me by Cervat, MMorlas
GGJ 2026 - Crafting Mask Game
cervat.itch.io
I’ve been away for a while, but I finally managed to release the game! Adapt and keep moving if you want to reach the top of the leaderboard! Exvera is out! ⬇️Link below ⬇️
A few weeks ago, I went to a mountain refuge and created a role-playing game set in the refuge itself, using its objects and what players bring as equipment. Sessions last under an hour, I tested it with friends and it works well 🐿️. I’ll keep refining it until I can release it online.
While I’ve been polishing the last bits of the game, I started organizing all the analog photos I’ve taken this year. Going out with the camera, and adjusting the lens manually for each shot without knowing how it’ll turn out, is such a unique experience 🐿️
Hi! I'm a game dev, and I'm currently working on a small game to learn Godot. Having almost finished all the menus, I'm now going to refocus on the gameplay to improve the feedback. You propel yourself with the right mouse click and shoot with the left. Keep moving to reload your bullets!