CHARGE.R

@charge-r.bsky.social

A sci-fi puzzle game set in the body of a robot on an abandoned lunar station following a catastrophic event. All that remains are voices from the past. Now, it lies silent. 🎮 https://store.steampowered.com/app/4524700

Part of the environment, voluminous and large, which is usually static - should be interesting in the game, right? The new stairs have colorful lights. They can hide something or be an obstacle. Or just play with them. Be the robot that shows imagination. You can do it, player!

From the CHARGE.R developer's kitchen for screenshot of Saturday. The lighting optimization stage is underway, new rules, new picture, new post-processing and improving the visualization. Your like here and wishlist on Steam, our mood to do even more. See you on the Moon 🌒☄️

From the developer's kitchen 🌘 The stage of changing the demo environment to fit the new lighting rules, or in other words - improving the visualization. This is what the main hero mechanics in the game might look like (details in slow motion). Light and shadow, smoke and fire

What happens in a game developer's kitchen? Creating several locations where the gameplay involved moving in space through other objects. You can move into a camera or a drone, or from a drone to a camera, or from a camera to a camera or a drone. Haha

Your mind is capable of this. But you need to focus a little. Don't be afraid, this is a place of peace, your life will not be interrupted. Outside the puzzle space there is a plot part, it is also mysterious

A small gameplay demonstration involving a conveyor belt that reacts to your movement, player. A treadmill! Even though you're a robot, physical exercise on the Moon is good for you, for example to shake off the lunar dust. Add this Sci-Fi mystic world to your wishlist on Steam

This is a draft scene demonstrating gameplay related to energy cocoons that affect your player tool, changing the color of your electric energy arc... While you are in the field of this device, your capacitor recovers very quickly. Science fiction must have mysticism.

What happens in a game developer's kitchen? Prototyping anomaly (ball lighting). Now the anomaly has all the mechanics except one. The energy grass can give us synthetic energy berries (delicious food) that not only attract, but also change the anomaly. Yum-yum

This video is for fans who like to see under the hood. Here's a little example from the game dev kitchen, how the anomaly and the gameplay around it were created. Player, you have to catch it, sometimes let it go and catch it again and make it part of the system #gamedev #indiedev #gaming