More character customizer work. Honestly, I expected to finish today but I made it a lot more complicated so it's taking way longer. Ugh. #devtober
Child of Sacrifice
@childofsacrifice.bsky.social
Child of Sacrifice is a Cosmic Horror Romance interactive fiction game. It's a little different from traditional IF games in that it's a sandbox. Demo currently in progress.
Today was another slow day. I haven't quite been able to kick my exhaustion but I did more work on the character customizer. #devtober
Today I'm working on art for the character customizer. Mostly placeholder art but I got a little enthusiastic. I'm a bit rusty but having fun. Tomorrow, I'll return to coding.
My very short session involved setting up the character customizer scene and adding variables for previous selection and outfit presets. Very small things but had to get something in today. Now I'm off! #Devtober
So back home after my sister's graduation. Going to do something small on the game to keep up my streak of working everyday on the game then crash. #devtober
An excerpt from the game: Something brushes against your leg. You jerk away, searching the water. Cold dread fills your stomach and goosebumps prickle across your skin. No, you have to keep moving. You have to- Too late. #interactivefiction #cosmichorror #horror #IF #gamedev
I'm pretty tired today so not sure how much progress I'll make today, but I did write 1000 words on the game today which included a fun horror scene. #cosmichorror #devtober #interactivefiction #sandboxgames #indiedev
And the refactoring is done! Woot! I can finally move to the next thing on the list. Which is either shop or the character customizer or who knows! #devtober #sandboxgames #interactivefiction #IF
Today I focused on refactoring. Since I finished the updates to the TextManager and ChoiceHub, I wanted to future-proof things. Today, when I was reading about other #gamedev who made #sandbox games it was important to figure out ways to handle variations. #devtober #interactivefiction #sandboxgames
Today was my rest day but I spent all day working on the game anyway. Got a lot done, but now exhausted. Ugh. Still, happy about the progress. #devtober
One of my goals for CoS is reactivity. I want characters to react to your clothes, your hair, your general style. I want characters to have trauma from events and react to things that remind them of it. And that's why I'm suffering in code. I did this to myself. #gamedev #interactivefiction #IF
So I've been working on my activity and skill processing functions. Just have to create one more function and connect everything up. Ugh, my brain feels like it is melting. Almost there, then I'll be done for the day. #gamedev #godot #indiegamedev #devtober #interactivefiction #IF
I recently joined a game jam called Devtober. It's about developing good habits as a game dev. Thought it would be great to do while working on Child of Sacrifice so here I am! #interactivefiction #IF #devtober #gamedev #gamejam