quiet evening by the river c: we finally can fish now! (just remember that you are getting watched by Rozek the dog :D) #ScreenshotSaturday #pixelart #gamedev #indiedev #mmo
chillgeist
@chillgeist.bsky.social
devops engineer by day, making games by night | learning as i go https://chillgeist.itch.io
T minus 23 minutes until Roguefort gets that release button clicked for the first and last time Time for some calming Brie Excitement levels high to extreme store.steampowered.com/app/4274730/... #roguelikedev #indiedev #indiegames
black rain update: i'm putting it on hold. i learned a lot building it, but i have no fun working on it atm. i’m exploring top-down direction atm, something more systems-driven, more replayable, and tbh more exciting to work on, at least for now. i guess that's what prototypes are for :D #indiedev
devlog #2 is up! this week: campfires, checkpoints, the first boss at the end of floor 1, combat polish, and a first ability prototype. also, parrying the boss is somewhat satisfying finally :D chillgeist.itch.io/black-rain/d... #gamedev #indiegame #indiedev #dev #godot
remember to take a break sometimes :) #gamedev #indiegame #indiedev #dev #godot #ScreenshotSaturday
my first devlog for black rain is up! it’s still early, but i’m excited to finally start sharing progress :D chillgeist.itch.io/black-rain/d... #gamedev #godot #indie #metroidvania
Black Rain — first devlog!
so... i'm absolutely terrible at this so sorry for that! i’m kinda sad I didn’t start writing this devlog earlier, since i’ve already been working on this project for a little while. it would ha...
chillgeist.itch.io