Chris Lewis Lee - available for work

@chrislewislee.com

Illustrator, 2D game artist, dad. Worcester, England I appreciate human-made art. https://www.chrislewislee.com/ Other socials: http://chrislewislee.carrd.co He/Him

Legend of Zelda: Ocarina of Time was the most important piece of media of my childhood. It was one of the core motivators for me wanting to pursue art as a career. With the latest teaser trailer for the remake I felt compelled to make some fan art, exploring how young Link could look in my style.

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Legend of Zelda: Ocarina of Time was the most important piece of media of my childhood. It was one of the core motivators for me wanting to pursue art as a career. With the latest teaser trailer for the remake I felt compelled to make some fan art, exploring how young Link could look in my style.

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I’m very grateful to have constant work on at a time like this, but the move from longer term projects to lots of back to back short, snappy projects is such a difficult one to get used to. I feel so stretched and overwhelmed all the time 🫠. I have so much respect for those who do this.

Im currently working on some initial designs for a video game project (for a client), and I’ve got to be honest, I absolutely love working on these sort of projects. There’s so much more time to explore ideas and concepts vs. a lot of board game projects I work on.

For non-native English speakers, and even possibly Americans, I wonder how many of you know the cultural difference between between "pretty good" in British English vs. American? In British English, it means kinda good. Pretty is often used as a way of saying partly. Whereas in US means very good.