Got a little annoyed at a tool again - a lot of blender addons trying to add WASD style movement were 1,500+ lines and getting it wrong. Unreal-like movement with panning, WASD nav and camera smoothing. controls configurable. GPL.💖 #blender #unrealengine #gamedev 🔗 codeberg.org/shaderwitch/...
Alessa "Codekitten" Baker 🐱
@codekitten.me
Alessa Baker - Senior Technical Artist with 17 years experience. OG Shader Witch on various AA/AAA games - Cloudheim, Dead Island 2 DLC, Chorus, Quixel, Desert Bus VR. Unemployed - open to work! <3
If you're wondering if your studio needs to implement a photo mode for your game. Please do, it allows those who worked on the game to still take portfolio screenshots. #gamedev
You know the only thing I don't like about Silent Hill 2:Remake is Magdalena. I love that song so much, and for the remake they made it resolve in the end. I feel that the original was way more haunting because the simple piece never returned "home", and said way more about unresolved grievances.
So awesome to see this launched, great work frens. <3
Hello hello! Suffice to say been incredibly occupied since launch but had a few updates to share! Just wanted to take the opportunity to thank ya'll for the wonderful support! 💖 Next - pleased to say we've just released a major update that has thrown some new foes into the mix 😈 bit.ly/4bRLumD
Colourblindess accessibly feels like the dumbest issue to still exist in game design. It's so easy to design around and when done right players without colourblindness don't even notice accomodations were made. Case-in-point, The Outer Worlds.
Hey look! A talk on How to design for colorblindness in games - go check out @ianhamilton.bsky.social 's work. <3 #Colorblindness #gamedev #games
To be fair he said 'one of', but yep the filters are disappointing to see! I'm bored of giving the same explanations over and over, so in the future I shall just be able to direct people to this talk www.gaconf.com/schedule/how...
Yay, credited in Dead Island 2: Neighbourhood Watch. :3 Also hey bluesky, been a while. How ya doin. #DeadIsland2