comidev

@comicnight.bsky.social

* indie game dev * godot cult enjoyer * unreliable posting habits currently making a secret project!! https://comicnight.itch.io/ menger's enigma: https://caladia.itch.io/menger wibbly 3: https://comicnight.itch.io/wibbly-treasure-hunt

multiplayer co-op is my both my favorite and least favorite thing to develop. on one hand, it's awesome, on another, it's unbelievably tedious, especially if you're using steam networking vs just plain godot enet. oof.

#godot ugh i hate starting game jams knowing i probably wont finish them but i really like the work i've already done for it except it won't be seen in a game cause i probably wont finish it AHHHHHH

i love finding nearly 10 year old tutorials that accomplish a very specific thing that modern tutorials don't cover or bring up very often by a guy with a bad mic and low quality recording

last time i said i'd post more i posted like zero times, but i swear this time i will you gotta believe me i will definitelyt post more i swaear pls beliefeve me i will dcefointelyad [spt me iwwillf

game netcode is pain!!!111!!!!1!!! but fun meanwhile i figured out an extremely basic follow camera for 3d platformers that doesnt require a pivot camera (ignore the missing face, bad shaders sonic model) #godot