CompromiseDev | Wishlist Compromised Investigator
@compromisedev.bsky.social
Solodev developing Compromised Investigator. Please wishlist if it seems interesting: https://s.team/a/4346850/ Cups of coffee would be greatly appreciated: https://ko-fi.com/compromisedev Little games I've made before: https://compromisedev.itch.io/
Oh, fuck me.. Took on an errand to design some corporate stickers. Been too long since I drew anything with this many pixels. Can't even draw a straight line anymore🤣 Don't ask how long I spent on this until I decided that this humiliation must be filmed😅 I wonder if pixel art would do...🫠
In-Game Journal tagging added to the LoreBible 🎉 Now the unlockable in-game journal is populated directly from the wiki in the HTML-tool instead of a separate Lore.csv 🥰 Just the fact that now my spellchecker and search can reach them is a massive plus! 😀 #gamedev #indiedev #programming
Had to make enemy loot actually check the inventory of the enemy since some enemies can gain items during the game 🥰 As a bonus, healing items drop from enemies only if you managed to defeat them before they used them up. CharacterData.cs is getting out of hand...🫠 #gamedev #indiedev #programming
Yet another issue before the Demo 🫠 Money was almost meaningless 🤣 Too many sources of income, too few things to buy. Until I come up with fun and interesting money sinks, I'll just have to recalibrate the income. Obviously, I made a tool for that! 🥰 #gamedev #indiedev #programming
Yet another diagnostic tool 🥰 Evidence Checker! Had issues with it being possible to end the investigation early by failing all checks and ending up with no evidence. Shortcuts are fine, you'd just end up with less XP, but no evidence actually breaks the report 🫠 #gamedev #indiedev #programming
Doing some flag renaming and broke bunch of stuff 🥲 Another Diagnostic tool to the rescue! 🥰 The Dead-End Checker! 🤣 The script goes systematically through every branch of the choice three with every character state and flags any issues ❤️ #gamedev #indiedev #programming
2000 followers!? Thanks! ❤️🔥 Absolutely love all of you! 🥰 This "Thank you"-scene is very Vampire heavy, mirroring the recent additions to the game 😅 Rebecca is watching along with suspicion, perhaps slowly getting a bit annoyed at the attention hogging newcomer 🤣 #gamedev #indiedev #pixelart #ドット絵
Having grown way too reliant on spellcheckers, I just had to build it into my editor🤣 Was sinking in the silly mistakes💀 Also thought to change it to proper British English to fit better with Windermere🥰 Still loads of false positives🫠 #gamedev #indiedev #programming
Spent today mostly testing and polishing so not too much new to show 🫠 Have some random screenshots for #ScreenshotSaturday instead 🥰 #indiedev #gamedev #indiegame #pixelart #ドット絵
Most events now have some conditionality whether you're Human or Vampire, or your alignment or all sorts of other things🥰 Also Lucien's "Dominate" can be used on almost every NPC! Some of the "Dominate" options are a lot smarter than others...😅 #gamedev #indiedev #programming
Some important adjustments to my custom Flow Map generator. The layout now finds a balance between: -keeping the arrows as short as possible -minimizing the number of backward arrows The cases now look much more how they feel like🥰 #gamedev #indiedev #programming
Made a Combat AI tester! 🥰 Can finally diagnose the mess that is "Bless". The AI is based on stats, but Bless gives a bonus to stats, so enemies could fall into a bless-loops🫠 Also found a bug where eval flips at absurd values. Would've never found it in-game 🥲 #gamedev #indiedev #programming
I can finally SEE my whole game!👀 Added a Stats tab to my tool! Every investigation at a glance, with tiny flowcharts and bar charts comparing them all😍 It's all just a single HTML file + a tiny Python stdlib server reading my actual #Unity CSVs live. #gamedev #indiedev #programming
Event Editor, Flow Map, and now also an Investigation Tester! 🥰 This is so much quicker when compared to testing the events in #Unity 🙃 Why, oh why did I not create this tool months ago? 🫠 I think I've reduced the devtime of new investigations by like 90% 🤣 #indiedev #gamedev #programming
Finding unreachable events suddenly became incredibly easy 🥰 Seeing issues with the flow, comparing the investigations at a glance, everything just became incredibly easy😊 My little event previewer is quite rapidly turning into a narrative creation engine 🤣 #gamedev #indiedev #programming