Cool and Good Splatoon Facts

@cool-splat-facts.bsky.social

AI could never generate facts this cool Run by @shmeebtm.bsky.social and @possiblyapricot.umaz.ing

Fun fact: Recent studies suggest that the average Turf Wars player has developed an abnormally intense fear response to images of the E-Liter 4k. Surprisingly, it has less to do with the weapon's oppressive range and more to do with how it reminds them of the absurdly high gas prices.

Fun fact: In Splatoon 2, Splatoon 1's special weapons canonically did not return because their overwhelming strength led them to being banned. While this is an interesting diegetic touch, its logic is entirely invalidated by the addition of Sting Ray, the most bullshit special in the series.

Fun fact: When pairing you up with a Get Help team with a < 30% stage completion rate, Splatoon Raiders increases your personal 5* drop rate by 500%. This is designed to teach you the feeling of despair as John Splattershot Jr. leaks all five of your lives and tosses your primo 5* into the abyss.

Fun fact: Following this week's patch, Carbon Roller now consistently kills at midrange more than the normal Splat Roller. This is obviously because... well... hm. I don't know. I don't know anything anymore. Get out. Get out of my classroom. There's no sense to be made of this anymore. Go home.