We are delighted to share the publication of “Remixing the Future: Co-designing an AI Tool to Support Creativity and Literacy with Teachers and Students.” Read the case study here: cooneycenter.org/remixingthef... @thegiantroom.bsky.social @robinhoodnyc.bsky.social
Joan Ganz Cooney Center at Sesame Workshop
@cooneycenter.bsky.social
Advancing Positive Futures for Kids in the Digital World
On Monday, Cooney Center Senior Fellow Amanda Lenhart was a panelist at the “Who Gets to Decide How AI Enters Our Schools” event, part of the NYPL’s “7 Stories Up” series, and presented with @datasociety.bsky.social. 📺 Watch the recording here: bit.ly/4y30cBO
Boston families: join us on Saturday 10/10 from 12-2 for a free Family Digital Wellness Day to help families build healthy digital habits. Presented by the Cooney Center, @thegiantroom.bsky.social, and The Digital Wellness Lab in partnership with Verizon. #bostonkids #bostonfamilies
We’re headed to Meaningful Play in Pittsburgh on 10/14 for our workshop: “Sharing the Secret Sauce: Translating Research into Practice with Sesame Workshop & The Joan Ganz Cooney Center.” Learn more and register: bit.ly/4AsSG5v @cmuctp.bsky.social @CarnegieMellon @MichiganStateU
We’re so glad that the West Side YMCA is in the Sesame Workshop neighborhood! We love working with the Y and its families, who help our product partners co-design better edtech for kids. Read about the partnership on the blog: bit.ly/4z1yh68
A Partnership Blossoms on the Block
The growing partnership between the West Side YMCA and the Joan Ganz Cooney Center makes so much sense that it almost seems predestined. Not only do both institutions put children and families at the…
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Our Family Digital Wellness Day at Boston's Roxbury YMCA (scheduled for tomorrow) has been postponed due to weather. Stay tuned for rescheduled date.
Boston families: join us this Saturday 9/26 from 12-2 for a free Family Digital Wellness Day to help families build healthy digital habits. Presented by the Cooney Center, @thegiantroom.bsky.social, and The Digital Wellness Lab in partnership with Verizon. #bostonkids #bostonfamilies
Screens Ubiquitous in Classrooms; Teachers Split on Efficacy. (@cooneycenter.bsky.social / @waltonfamilyfdn.bsky.social / Gallup) More, via Opinion Today: opiniontoday.substack.com/p/260920
📣 Today 9/23 at 2 pm ET! 📣 Join Senior Director of Research Medha Tare for “Centering Educational Outcomes in AI-Enabled Tools,” a webinar presented by The Learning Agency and Renaissance Philanthropy. Register here: bit.ly/4j3x3Cp
Join Senior Fellow Amanda Lenhart next Mon 9/28 at 6:30 pm ET for the “Who Gets to Decide How AI Enters Our Schools” panel live in NYC and online. The event highlights Natasha Singer's new book, and is presented with the NYPL and @datasociety.bsky.social. Free tickets here: bit.ly/4rbRgrS
Join Senior Director of Research Medha Tare Wednesday 9/23 at 2 pm ET for “Centering Educational Outcomes in AI-Enabled Tools,” a webinar presented by The Learning Agency and Renaissance Philanthropy. Register here: bit.ly/4j3x3Cp
“Screen Wise: What Teachers Say About Making Classroom Technology Work” is a new study from the @waltonfamilyfdn.bsky.social and @gallup.com produced in partnership with the Cooney Center. 📊 Download the study here: cooneycenter.org/screenwise #edtech
Cooney Center Executive Director Michael Preston sat down with Kate Snow to talk about “Screen Wise: What Teachers Say About Making Classroom Technology Work” on @nbcnews.com. 🎬 Watch the interview here: bit.ly/3UMC3Bz #edtech
Teachers want less screen time in schools — but don’t want to ditch classroom tech, new poll finds
How much screen time is too much at school? A new Gallup-Walton Family Foundation poll takes a look at how teachers feel about technology in the classroom — and what they say needs to change. NBC’s…
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Today we are thrilled to share a new @waltonfamilyfdn.bsky.social and @gallup.com study, produced in partnership with the Cooney Center: “Screen Wise: What Teachers Say About Making Classroom Technology Work.” The findings were highlighted in a @nytimes.com article: bit.ly/4hv14tF #edtech
What happens when design frameworks that support youth digital wellbeing are applied to kids’ actual lived experiences using AI? Read the recap of an @acm-idc.bsky.social workshop exploring this question on the Foundry10 blog: bit.ly/3UNR9GL #IDC2026 #IDC26
The Cooney Center is headed to EdTech Week- we hope to see you at our panel “Incubating Innovation in Literacy Edtech” on 10/14 and “Empowered or Outsourced: Rethinking Student Agency in the Age of AI” on 10/15! Learn more: bit.ly/eventsJGCC #edtechweek
Boston families: join us on Saturday 9/26 from 12-2 for a free Family Digital Wellness Day to help families build healthy digital habits. Presented by the Cooney Center, @thegiantroom.bsky.social, and The Digital Wellness Lab in partnership with Verizon. #bostonkids #bostonfamilies
Medha Tare, Ph.D., our Senior Director of Research, is featured in a new interview with The Learning Agency's “The Cutting Ed.” Learn more about her leadership of the Cooney Center’s research and innovation work here: bit.ly/4gJN2Eo
📚 Happy International Literacy Day! 📚 UNESCO has celebrated International Literacy Day every September 8th for the last 60 years. Check out some of our favorite literacy-related resources here: www.pinterest.com/cooneycenter... #literacyday #ILD2026
🎬 Lights, Camera, Co-Design! 🎬 Last fall, we had the pleasure of interviewing these fantastic kids co-design experts for the videos on our Co-Design with Kids Toolkit. Learn from their decades of experience at codesignwithkids.org! #codesign #codesignwithkids
A common misconception about the Science of Reading is that it’s limited to phonics instruction. Our report “Translating Literacy Research to Edtech” talks about how phonics is just one piece of the puzzle. Read the full report here: bit.ly/4dY13Nd #scienceofreading
Boston families: join us on Saturday 9/26 from 12-2 for a free Family Digital Wellness Day to help families build healthy digital habits. Presented by the Cooney Center, @thegiantroom.bsky.social, and The Digital Wellness Lab in partnership with Verizon. #bostonkids #bostonfamilies
Working on an edtech product that focuses on writing? This ‘writing wheel’ framework is how we help our Sandbox for Literacy Innovations partner companies think about how kids learn to write effectively. Learn more: bit.ly/4dY13Nd #scienceofreading #literacyedtech
Cooney Center Senior Fellow Amanda Lenhart discusses how AI is changing learning and childhood with journalist @jillbarshay.bsky.social (@hechingerreport.org) and Lalitha Vasudevan (@columbiauniversity.bsky.social) in a new episode of the “Pursuing the Public Good” podcast. 🎧 bit.ly/4cuc2gn
Dr. Susan Neuman, Professor of Childhood and Literacy Education at NYU, offers her insights in the foreword to our report “Translating literacy research to edtech.” Read the full report here: bit.ly/4dY13Nd #literacyinnovations #literacyedtech
On the blog: Senior Director of Research Medha Tare asks three Bookstagrammers how to inspire a love of reading, even amongst the most reluctant readers: Read it here: bit.ly/4c6iIB6 #kidlit #literacy #ELA
College educators- have you checked out our Co-Design with Kids Toolkit yet? If your students are creating tech, media, toys, learning tools (or anything else!) for kids, we hope you’ll swim on over to codesignwithkids.org and share our free resources with your students!
Please vote for our two @sxswedu.com Panelpicker Proposals by 8/23! Vote by clicking the ❤️ next to “Teachers + Developers: Co-Design Better EdTech Together” and “Beyond Bans: What Teachers & Parents Want from Tech for Kids.” Vote here: bit.ly/jgcc_sxswedu27
We’re thrilled to share the white paper “Raising Good Gamers: What Families Need to Know About Video Games and Well-Being” from our friends at @Games for Change. Check out this video about the initiative featuring the Cooney Center’s Allisyn Levy: www.youtube.com/watch?v=5CtC...
Raising Good Gamers: from questions to connections
Video games are a powerful part of how young people connect, learn, create, and grow. Research increasingly shows that, in the right context, gaming can support creativity, friendship, and emotional…
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Missed our Games for Change Panel: “Immersive, Engaging, and Good for Kids: Designing XR for Youth?” Check out the recording on YouTube: www.youtube.com/watch?v=7ZCS... #xrforyouth #immersivemedia #vr #xr
Immersive, Engaging, and Good for Kids: Designing XR for Youth | G4C2026
As XR becomes more accessible, developers are building immersive experiences for children and tweens, often without shared design standards or input from young users. This panel draws on new research…
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