Corvaena

@corvaena.bsky.social

Indie developer, artist, and author of multiple published CYOA and visual novel games on Steam and Itchio. (Corvaena Games, LLC)

Progress yesterday- three art fight paintings (done with that now unless attacked, I've done 24 😅). Played through chapter two. Wrote a branch snippet of another chapter.

Still working on the newest story, not much to post. Finishing missing snippets of act 1 and writing act 2. Getting the draft playable for testing. Still tempted to make an rpg, but the story needs to be written regardless and players may prefer the same format as before, anyway. #interactivefiction

Spent some time writing today for a new story. For the game I am building: The game scene can now drop "materials". A "crafting station" populates any potion types that the player has enough "materials" for in inventory. The mushroom now specifically asks for *healing* potions. #indiedev, #godot

* Smoothed out some animations * Added an idle "NPC" that interacting with it changes player color and it remembers selection * Edited the backdrop of the game more * added icons that "pop" when discovered and more closely match their effects #godot, #indiegame

Spent some time poring over the script of DotVC trying to decide how to let you "actually" leave Gina behind. Two ideas here - either rewrite the *entire* storyline there *or* she shows up when someone else does but both are more skeptical of you. Leaning toward option two, can't imagine why...😅💀

Alright! I've finally put a starter pack together! Right now it's mostly gamedevs and/or artists! I wanted to collect folks with less than 1k followers who are making interesting things! There's only a handful of people here right now, so if you'd like to be a part of it, please let me know!

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Oof, so long since I posted! Some honesty- I've been wracked with indecision over scope + realistic amount of free time for projects. I have finally come to a decision on a few things and shifted plans for my next projects as a result. I'll post more about that as soon as I polish a few things.

So far it looks like I could get this story working in RPG Maker, but torn on that vs focusing on polishing it into the previous cyoa focused layout and tweaking for smoother Steam deck play, instead. For now I'm writing the rest of the story as that needs to be done either way.✍️

Seeing how Venyr looks, testing expression changes. Probably tweak the art a bit later but good enough for now. Now to make placeholders for everyone else and get the story entered to see what else I need.