We’re looking for a Technical UI Designer! In this Technical Art focused UI role, you’ll work with our Art team to build optimal, best-in-class UI/UX experiences across platforms, blending technical excellence with game development craft. Find out more: d3tltd.com/job/technica...
d3t
@d3tltd.bsky.social
d3t is an award-winning co-development games studio delivering work-for-hire video game development services to AAA clients.
We're hiring for multiple art roles! - Technical UI Designer - Technical Artist - Senior Technical Artist These are hybrid working roles, based out of either of our studio sites in the UK. Take a look: buff.ly/mLuqcni #hiring #GameDevCareers #careers #GameDevJobs
Heading to XDS 2026? Our team will be in Vancouver from Sept 8-11 and we’d love to connect! If you're looking for a partner for Co-Dev, porting, remakes, or remasters, let's chat. Get in touch: d3tltd.com/contact-us/ #XDS #XDS2026
Gamescom is almost here and our team are gearing up to head to Cologne to connect with our industry friends and partners. If you’re also attending and are looking for co-development, porting, or remastering support? Let’s talk 👉 d3tltd.com/contact-us/ #gamescom
Gamescom is almost here! Our team will be in Cologne all week and will be on hand to discuss how d3t can provide you with any porting, remastering, remaking, or co-development support. If you’re also attending, let’s talk - d3tltd.com/contact-us/
Our Principal Producer, Kathryn, recently spoke to students to highlight the opportunities within the creative industry. This was part of the Pathfinders Cymru programme, a charity that empowers young people with neurodiversity and learning challenges. Great work Kathryn!
We’ve had an incredible few days at the Develop Conference so far and loved catching up with everyone on the Keywords Studios stand yesterday. We’re back today on stand A24/A29, plus listen to our Associate Art Director Gerben who is holding a talk on art direction, at 11:15am in Room 2.
The fourth episode of our Level Up series is now available! Hear from our Associate Art Director, Matt Parsons, as he looks into the high poly stage of the Asset Creation Pipeline used on our internal project The Devil of Hopes Cross. Check out the full episode here: youtu.be/O0nUyWgWGAI
The countdown is on! ⌛ With the Develop Conference in Brighton beckoning, we're looking to forward to attending and connecting with our industry friends. If you're also attending and need co-development, porting, remastering, or remaking support, let’s talk - d3tltd.com/contact-us/
New Opportunity Available! We're looking for a Lead Programmer to join our Engineering team on a 12 month fixed-term contract. This new opportunity will be based in either of our UK studio sites, on a hybrid working basis. Find out more here: d3tltd.com/job/lead-pro... #hiring
Episode 3 of our Level Up series is live! Hear from our Associate Art Director, Matt Parsons, as he talks through the model detail pass phase of the Asset Creation Pipeline that was used on our internal project The Devil of Hopes Cross. Take a look: youtu.be/fdtuINQ3eC8
New Opportunity Available! We are hiring for a Compliance Analyst role within our QA department on a 12-month contract. This is a Hybrid working position, based out of either of our studio sites in the UK. Take a look: d3tltd.com/join-our-team/ #hiring #GameDevJobs #QAjobs
We're hiring for multiple art roles! - Technical UI Designer - Technical Artist - Senior Technical Artist These are hybrid working roles, based out of either of our studio sites in the UK. Take a look: buff.ly/mLuqcni #hiring #GameDevCareers #careers #GameDevJobs
We're currently #hiring for several engineering roles! - Technical Director - Principal Programmer - Senior Programmer - Mid-Level Programmer These are hybrid working roles, based out of either of our studio sites in the UK. Take a look: d3tltd.com/join-our-team/ #GameDevJobs
We’re thrilled to announce that we have been supporting the development of Fable! It’s an honour to be collaborating with the team at Playground Games to help craft the latest instalment in this iconic series. Arriving Feb 2027, find out more here - www.fablethegame.com
Episode 2 of our Level Up series is now live! This second episode see's our Associate Art Director, Matt Parsons, talk through the blockout phase of the Asset Creation Pipeline that was used on our internal project The Devil of Hopes Cross. Take a look: www.youtube.com/watch?v=WI_C...
New Opportunity Available! We are looking for a Principal Programmer to join our Engineering team on a 12-month contract. This is a Hybrid working position, based out of either of our studio sites in the UK. Take a look: d3tltd.com/job/principa... #hiring #GameDevJobs
Last week we joined forces with our Keywords Studios colleagues at Climax Studios to take part in the SpecialEffect Games Industry 5’s tournament in Liverpool! We're proud to have supported such an amazing cause, alongside so many other studios across the North of the UK. 🧡
We’re Hiring! We’re looking for a Technical UI Designer to join our art team on a 12-month contract. This is a Hybrid working role, based out of either of our studio sites in the UK. Find out more: d3tltd.com/job/technica... #hiring #GameDevJobs #artjobs #technicaluidesignjobs
New Opportunity Available! We are looking for a permanent Technical Director to join our established Engineering Team. This role can be based in either of our UK studio sites on a hybrid working basis. Find out more: d3tltd.com/job/technica... #hiring
We’re looking for a Senior Game Designer to join our team on a 12-month contract. This is a Hybrid working role, based out of either of our studio sites in the UK. Take a look: buff.ly/ghwwpM3
A dough-lightful way to end April! We recently welcomed back to the d3t studio the team from Dough Boy Pizza who served up a range of outstanding pizzas for our team to enjoy! It goes without saying that everything was absolutely delicious. Thanks for coming in to see us!
Introducing our new Level Up series! Our first episode features Associate Art Director, Matt Parsons, discussing the Asset Creation Pipeline for The Devil of Hopes Cross, starting with the Research stage. Take a look: youtu.be/XcFRPQ2uwEw #AssetCreation #AssetCreationPipeline
New Opportunities Available! We’re hiring for a variety of art roles to join our team on a 12-month contract, including a: - Technical Artist - Senior Technical Artist These roles are Hybrid working, based in the UK. Find out more here: d3tltd.com/join-our-team/ #hiring
New Opportunities Available! We’re hiring several engineering roles to join our team on a 6-month contract, including a: - Mid-Level Programmer - Senior Programmer These roles are Hybrid working, based in the UK. To find out more, click here: d3tltd.com/join-our-team/
New Opportunities Available! We’re hiring for a variety of design roles to join our team, including a: - Principal Level Designer - Lead Combat Designer These roles are Hybrid working, based in the UK. To find out more, click here: d3tltd.com/join-our-team/ #hiring
Our Design Director, Dan Hett, is joining industry leaders at the upcoming Camp Digital event in Manchester on May 7th! He'll be discussing creative bravery and why sharing work is better than keeping it secret. Find out more: www.nexerdigital.com/camp-digital... #GoTeam #KeywordsStudios
Rounding off March in style! Today we welcomed back the brilliant team at JoJo's Fish & Chips who served our team an absolute feast as part of our monthly studio lunch! Needless to say that everything was absolutely delicious! Thank you for coming in to see us! #GoTeam
Our brand new spotlight series is here! We're taking a deep dive with members of our team to talk about their roles, day-to-day responsibilities, and more. First up: Finn, a UI Programmer at d3t. View the full video here: youtu.be/V8GYobJCtQc