The tireless team of HG101 is responsible for today's retro-focused #gamedev #book_suggestion: Metal Gear, Silent Hill, and Other Konami Classics. 📖 www.hardcoregaming101.net/books/hg101-...
D6 Learning
@d6learning.bsky.social
The international school of coding, game design, game dev, web dev, and IT. | https://www.d6learning.com
Start your journey towards becoming a #gamedev and #gamedesign scholar with our *History of Video Games: a tale of tech and game design* course. 🎓 Find out more here: www.d6learning.com/course/histo...
Live *How To Prototype Video Game Narratives with Short Stories* course presentation and QA 🎓 September 15, 2026. Register here: www.eventbrite.com/e/1992750482...
There's something delightful about teaching people how to build cities in text. Better yet, it's an effective way to get a practical intro to game urbanism & the design of game cities. Also, here's my *Create An Interactive City In Text using ink* course: www.d6learning.com/course/nov26...
🇬🇷 Σε περιμένουμε στις 16 Σεπτέμβρη (στις 18:30) για ένα δωρεάν, online, live #gamedev workshop εκμάθησης της narrative scripting γλώσσας ink και μια εισαγωγή στο narrative design για video games. Κρατήσεις θέσεων εδώ ➡️ www.eventbrite.com/e/1996216728...
Today in #gameshistory: Splatterhouse 2 for the Sega MegaDrive was released on August 4, 1992. It looked gory and wonderful.
*Cities and Urbanism of 8bit Video Gaming: Exploring Classic Designs* 🏰 Free, live, mini-course on November 10. Find out more & register here: www.d6learning.com/course/citie...
*How To Prototype Video Game Narratives with Short Stories* with writer & narrative designer Anthony Jauneaud. Classes start October 6. Find out more and take advantage of our early bird offer ➡️ www.d6learning.com/course/proto...
How To Prototype Video Game Narratives with Short Stories - online course by narrative designer Anthony Jauneaud
Learn how to write short stories at the video game concepting stage, and start building the narrative design of your games. This online course by video game veteran Anthony Jauneaud offers a concise a...
d6learning.com
🇬🇷 Τον Σεπτέμβριο σας περιμένουμε σε δύο (live & δωρεάν) #gamedev workshops: 🎓 Ink narrative & game design workshop στις 16 Σεπτέμβρη: www.eventbrite.com/e/1996216728... 🎓 Σχεδίασε το δικό σου NPC workshop στις 17 Σεπτέμβρη: www.eventbrite.com/e/1996214943...
Today in #gameshistory: A shareware summer classic, Bio Menace by Apogee Entertainment was released on August 3, 1993. It remains a fun run-and-gun action game.
Επίσης έχω ετοιμάσεις αυτό... Ξεκινάμε τον Οκτώβρη. [Σε συνεργασία με τη @d6learning.bsky.social και το ΚΕΔΙΒΙΜ του Οικονομικού Πανεπιστημίου Αθηνών] ➡️ diaviou.aueb.gr/programs/361...
Join our live presentation for the *Create An Interactive City In Text using ink* course on October 29. No rush really, but feel free to register your interest here: www.eventbrite.com/e/1990871920...
Today in #gameshistory: Nintendo's Game & Watch Micro Vs. System: Boxing was released on 31 July, 1984. It was the first Game & Watch to allow for two simultaneous players.
*How To Prototype Video Game Narratives with Short Stories* with writer & narrative designer @iamleyeti.bsky.social of Night Call, A Plague Tale Requiem, and Dordogne fame. Find out more and take advantage of our early bird offer ➡️ www.d6learning.com/course/proto... #gamedev #narrativedesign
Shoebox is a free 2D image toolbox, and also a #gamedev #tool_suggestion that lets you pack sprites, manage fonts and UI elements, read slice sets, and more. ▶️ Find out more here: renderhjs.net/shoebox/
*Create An Interactive City In Text using ink* with game urbanist & designer Konstantinos Dimopoulos. Lessons start November 24. Find out more ➡️ www.d6learning.com/course/nov26...
Interested in the history of #gamedev, #retrogaming and learning about classic video gams? Here are two courses for you: ➡️ History of Video Games: a tale of tech & game design - www.d6learning.com/course/histo... ➡️ A Brief History of Video Game Graphics (free) - www.d6learning.com/course/a-bri...
🇬🇷 Σχεδιασμός Βιντεοπαιχνιδιών και Ανάπτυξη Πρωτοτύπων // Video Game Design & Prototyping 🕹️ Ένα #gamedev #gamedesign course 6 μηνών με το ΚΕΔΙΒΙΜ του Οικονομικού Πανεπιστημίου Αθηνών. ⏩ Πληροφορίες εδώ: diaviou.aueb.gr/programs/361...
Join us for the first of our live *History of Video Games: a tale of tech and game design* course presentations on September 3 -- secure your spot here: www.eventbrite.com/e/1989090784...
History of Video Games - Introduction & Course Presentation
Discover the inspiring history of video games, and find out about D6 Learning's "History of Video Games Course" in a live event.
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Join our live *Create An Interactive City In Text using ink* course presentations. Pick a date ⬇️ 🎓 October 29: www.eventbrite.com/e/1990871920... 🎓 November 17: www.eventbrite.com/e/1990873007...
Will be doing a live presentation of my game history @d6learning.bsky.social course on the 3rd of September. Find out more & register here: www.eventbrite.com/e/1989090784...
🇬🇷 Programming Foundations for Games and Interactive Applications ▪️ Βασικές Αρχές Προγραμματισμού για Παιχνίδια και Διαδραστικές Εφαρμογές Περισσότερες πληροφορίες: diaviou.aueb.gr/programs/361...
Cities and Urbanism of 8bit Video Gaming: Exploring Classic Designs 🎓 Free, live, mini course coming this November. ➡️ Register here: www.d6learning.com/course/citie...
Simultaneously hardcore and nostalgic, 'Game Boy Coding Adventure' by Maximilien Dagois is a #gamedev #book_suggestion for anyone looking to create impressive Game Boy games in assembly. 📖 nostarch.com/game-boy-cod...
Today in #gameshistory: On July 28 2012 Japan got its New Super Mario Bros. 2 on the Nintendo 3DS. Impressively, the handheld's 3D gimmick actually improved the gameplay.
Discover why the history of video gaming is crucial #gamedev knowledge, and learn all about our *History of Video Games: a tale of tech and game design* course in a live presentation and Q&A on September 3. 💾 Reserve your spot here: www.eventbrite.com/e/1989090784...
*How To Prototype Video Game Narratives with Short Stories* course presentation, discussion, and Q&A with narrative designer @iamleyeti.bsky.social on September 15. 🔖 Secure your spot here: www.eventbrite.com/e/1992750482...
Η D6 Learning είναι στην ευχάριστη θέση να ανακοινώσει τη δημιουργία μιας σειράς εξαμηνιαίων #gamedev προγραμμάτων, σχεδιασμένων σύμφωνα με τις σύγχρονες ανάγκες της διεθνούς βιομηχανίας video games. 🎓 Περισσότερες πληροφορίες εδώ: www.d6learning.com/d6xaueb
Game Urbanism & Designing Cities for Video Games with Konstantinos Dimopoulos. Discover the course 👉 www.d6learning.com/course/game-...