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davcri
@davcri.bsky.social
Currently working on a 2.5D card game city builder with Godot Engine 4. Godot stuff → https://github.com/crystal-bit Personal website → https://davcri.it/ My Itch → https://crystalbit.itch.io/ Video tutorials 🇮🇹 → youtube.com/c/CrystalBit
ladies and gentlemen, I published the steam page for my current project, Prison Fighters, if you want you can wishlist already! 🌟 🌟 🌟 #gamedev #godotengine #indiegame #turnbased store.steampowered.com/app/3801070/...
Prison Fighters on Steam
Help a bunch of inmates trying to escape prison. Engage in turn based combat against the guards and prison cultists to make your way through the facility, and collect items to power your Prison Fighte...
store.steampowered.com
Started making more than one background for my game. #godot #gamedev #turnbasedthursday
Today I released a big update for my Godot Game Template! → github.com/crystal-bit/... Some new features: - support for Godot 4.7 - settings menu with ConfigSave for data persistence - stats menu, thx to Antz's debug menu - bash script to build multiple platforms at once (release or debug)
Yesterday I updated the Godot Game Template with many new features: → Settings menu w/ ConfigFile persistence → antz's Debug menu → gettext based setup for localization → bash script to sync all .po files with a newer version of the .pot template → Godot 4.7 support github.com/crystal-bit/...
I love debug tools and I just discovered that @radicalfishgames.com gamedev streams where it's possible to see their custom tools and workflow. www.youtube.com/@RadicalFish...
Do you speak Italian? Do you know anyone who does? We're looking for playtesters for an upcoming Italian translation of The Roottrees are Dead. Please contact us! roottrees.com/en/help/cont...
Email us for Technical Support | The Roottrees are Dead
If you couldn’t find an answer in the other help articles, we’re happy to hear from you directly. Email: support@eviltrout.com When reporting a bug or technical issue, please include: Your operating s...
roottrees.com
Just uploaded the source code for this basic scene setup. If you are interested go to -> github.com/crystal-bit/...
I started working on a small light projector scene with Godot 4. I was inspired by @kenney.nl releasing a cookie textures pack and also by playing Disco Elysium which uses projector lights to create an amazing dreamy aesthetic.
I started working on a small light projector scene with Godot 4. I was inspired by @kenney.nl releasing a cookie textures pack and also by playing Disco Elysium which uses projector lights to create an amazing dreamy aesthetic.
Inconvenience? I just had to dig seven pages deep to find the unsubscribe for one of the four TV subscriptions I need, I'm measured & optimized against in my supermarket, lamps, music, games, and travel. Every service I love gets enshittified to buy billionaires yachts worth 100 times my house.
Finally deactivated my X account. The feed there was kind of toxic for me. Here instead I feel like posting again
Nevermind, I created a small UI panel to add cards on demand. Also: I reused the same scene to generate 2D textures for the 3D cards and viewports enabled to simply create an Image to populate an ItemList control node. Godot nodes system is amazing.
Does any Godot user know if there is a UI node or addon to replicate (at playtime, not in the editor) the "Quick load" dialog that is present in the Godot editor? The most similar thing that I found is the FileDialog node, but it doesn't show cool previews.
You don't have to change it manually anymore!! The autocomplete wont eat words by default with 4.6.2!! godotengine.org/article/main... #Godot #GameDev
Maintenance release: Godot 4.6.2 – Godot Engine
The second 4.6 maintenance release has arrived; no foolin'!
godotengine.org
I made a post about this on mastodon a while ago, it was driving me crazy too!! You can change the shortcuts in the editor settings: ui_text_completion_replace (defaults to enter) ui_text_completion_accept (defaults to shift+enter) To me,mapping "accept" to Enter feels nicer! #Godot #GameDev #Tip
Does any Godot user know if there is a UI node or addon to replicate (at playtime, not in the editor) the "Quick load" dialog that is present in the Godot editor? The most similar thing that I found is the FileDialog node, but it doesn't show cool previews.
I made a post about this on mastodon a while ago, it was driving me crazy too!! You can change the shortcuts in the editor settings: ui_text_completion_replace (defaults to enter) ui_text_completion_accept (defaults to shift+enter) To me,mapping "accept" to Enter feels nicer! #Godot #GameDev #Tip
So, I was today's years old when I found out that the autocompletion in Godot deleting the word after the caret was intentional behavior and you can hold shift for it to not happen. I've only used it accidentally since it was introduced. #godotengine #godot
Once again, the point of placeholder is to be replaced and thus easy to identify. If you're using machineslop to get "as close as possible" - that's not "placeholder", that's either being incredibly ignorant or being a liar hoping to get away with it. There's really no third option.
Crimson Desert - statement on usage of AI
Note to self: add 1px padding to transparent textures that are going to be GPU compressed in order to avoid artifacts like this one.
Bsky gamedev feed is fresh air compared to my other socials. I'll be using it more in the next days. Really tempted to delete my X account at this point.
One of the saddest stories that I heard about AI and open source: an AI wasted time of a matplotlib maintainer and then created a blog post that may ruin his reputation. These are the maintainer thoughts about the matter: theshamblog.com/an-ai-agent-...
An AI Agent Published a Hit Piece on Me
Summary: An AI agent of unknown ownership autonomously wrote and published a personalized hit piece about me after I rejected its code, attempting to damage my reputation and shame me into acceptin…
theshamblog.com
Vibe coding is working as expected: it'll kill the open-source, secure, and ideologically maintained alternatives to make sure you have to pay the oligarchs to do anything at all, and they can control what you're allowed to make. www.404media.co/vibe-coding-...
Vibe Coding Is Killing Open Source Software, Researchers Argue
‘If the maintainers of small projects give up, who will produce the next Linux?’
404media.co