Dawntide VN
@dawntide.bsky.social
A queer visual novel set in a small seaside town. Available at: dawntidedev.itch.io/dawntide
been meaning for a while to work out an stylistic approach that feels painterly/collage-y while feeling consistent and straightforward to produce naked ranzo for scale, as usual
With it being a year since Billy's update, I decided to set myself a deadline, which I'm happy to say that I've met. That deadline was finishing the story structure for the project. As of tonight, I'm putting a big 🔒 on everything that happens in Joe's route. I'm happy with it (& I have to be!)
With the recent updates to Itch (and many other sites), I'll likely be archoving the current build of Dawntide in some shape or form. Though I don't think this build will be affected by the changes, the changes themselves show which direction a lot of online platforms seem to be moving in.
i like billy from dawntide (you guys should play dawntide (it has billy in it (from dawntide)
As promised, I've put together some information on why I've declared a hiatus and what my plan is for the project's future. The full document is available to download from the game's itch page. I suggest reading it if you'd like to know all the info, but I've included some bullet points below.
Also yes, super secret last minute @dawntide.bsky.social print! Portion of the profits go towards funding the VN :3
Patch v1.13 fixes the following: - The 'Sayer: Scorn' error across all scenes - The issue with Graham's scene triggering the wrong opening if you spoke to Joe at the Wheelhouse - General typo fixes - Credits not fading out the music in Ranzo & Griff's routes dawntidedev.itch.io/dawntide/dev...
v1.13 Patch
Just uploaded a new version of the build, featuring the following changes: All known typos have been corrected. I'm sure there are some more swimming around; just let me known in the comments below if...
dawntidedev.itch.io
We've had a few more bugs reported, so we',re going to provide another patch for them this week. Unfortunately, I'm back at my day-job now, so this will take a bit longer to fix.
There will be a new version of the release uploaded this morning to catch some stray typos and an error that seems to be showing up on some devices.
Something else it's probably worth mentioning: there are two endings to this chapter!
Billy's route is now available to play! Content Warnings: Drug use, sex reference, existential dread
There have been a few instances where loading saves bring up a missed definition error. We are aware of this and are currently attempting to fix this.
Billy's route is now available to play! Content Warnings: Drug use, sex reference, existential dread
Please bear with us as we make sure everything is compiled properly and that as much art is updated as possible. We will be releasing today, just later in the day 🌅
Billy's always first off the mark and Riley's thoughts move a mile a minute, so what happens when circumstances bring everything to a halt? The bunny's update releases on Easter Sunday 🐰
General update: the final elements of the Billy chapter are underway. This is mostly a case of... - Cueing music & SFX - Checking player choices paths - Putting together the title card animation & updating the credits - Final playtests Hoping to have a date announced soon!
// speedpaints seem to be trending for some reason so here's the process from that one Joe piece from some time ago 🪶
Was going to keep new art under-wraps until the announcement, but it's Mar-Ten, so here's a wet noodle.