Dbug

@dbug.defence-force.org

Game Developer (Adeline, Heliovision, Eden, Funcom), Retro Enthusiast (Oric, Atari, Audio), YouTuber (http://youtube.com/c/Dbugsstuff)

Well, I don't know on which distros it will actually run, but there's now a native Linux version of the Encounter Game Launcher and Oricutron. 😅 If that works well, the next step is the Steam version with the SteamAPI to handle cloud saves and achievements.

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I got a Mac Mini on loan from work, trying to see how difficult it is to make a Mac (and Linux) native version of the Encounter launcher. An unfortunate side effect is that the Win32 executable has grown from 472KB to about 5MB. 🙁

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I don't think there's really many things more enjoyable than having people actually use the stuff you build! ❤️‍🔥 Hialmar is working on an epic role playing game on the Oric, and he validated that the OSDK 2.0 + VS Code extension work on his Mac (with some massaging...)

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Sometimes people are asking if the Oric ROM is well optimized... well, there are some obvious wastes here and there, like on this sound effect page there are four bytes wasted, all these JSR/RTS could just have been a JMP instead.

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I don't think there's any company that's worse at handling multiple accounts (like private and work) than Microsoft. They "single sign on" system is so bad that I need to use two different browsers... and even with that regularly authentication fails in some redirect loop😭

So I recorded the video for the new Oric debugging system, and at the end I demonstrated the MCP system with Claude playing Encounter... and it triggered one of the game over endings... except instead of the credits it ended up on the Market place... an old bug I failed to fix.⤵️

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Well, time to make the video to present the new OSDK debugging system. A script is needed else I'm probably going to forget one of the many many new features! 😅

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So I got the old miniserve out of retirement, and the forum is now running on it (this time through cloudflare). Not the best hardware, but hopefully it will be good enough!

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The improved OSDK compiler is far from the bests, but it now properly compile and run all the programs from iss testsuite (shuffle is now fixed). The "long" support was added yesterday and generates quite fat code, but we are looking at it! VBCC is best overhall!

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The Oric VS Code extension "Memory Viewer" can now show the data as graphics, here you can see the compositing buffer and the bitmap with all the "sprites" shown in a specific mode with pseudo transparency. This updates in real time when tracing the code.

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Not an earth shattering improvement by any metrics, but the new OSDK will generate smaller C executables, that may help fitting large programs in memory!

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Work in progress: When stopped on a line, the content is parsed, expression evaluated, pointers followed, and in the case of a simple script automatically decoded thanks to some annotations in the source code.

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