Dave Pottinger

@dcpottinger.bsky.social

Last Keep CEO (Fleetbreakers) Side Project (Dynamic adventure game) . Ex-Ensemble Studios (OG Age of Empires, Age of Mythology, Halo Wars), Ex-BonusXP (Stranger Things). . Husband/Dad. Prog/Designer. Lego Nerd.

Holiday break night 3 on side project... Added collision window events, actual collision detection, and a very simple stagger reaction blend tree. Using some fine Synty models and Synty/Kubold animations. Need to do some actual blending between locomotion and combat stances obv. #solodev #indiedev

Taking another day off from real work... Side project getting basic ragdolls. Need add some force parms on actions. Very early rn. Using the XML data setup that I like; anything I can avoid putting in prefabs or SOs goes in old school text data for ease of use/diff/inheritance. #solodev #indiedev

Bild

What do game devs do on holiday break? Side projects! Rewriting event handling to make upcoming combat easier (combos, etc.). Bought an asset off the Unity store (Quick Animation Events) that gave me the exact anim event interface I want (as a non-artist). Lots of tool time saved! #indiedev

Been chasing this bug on @lastkeep.com for several days. AI units intermittently attack. Can't repro locally. I think I found my uninitialized variable (doh). Testing fix now. Shouldn't have taken this long to find, but some optimization make it trickier to find. Nevertheless, fingers crossed.

Been on a bit of a break posting various updates on @lastkeep.com Will probably get back to that soon. We've been cranking away on feedback from the demo. Fired up the side project recently. Kinda effing around with a complete restart to fix/redo some large things. That's going to be a lot of work

Rough week at work last week. Weekend was a nice break. Got some todos done around the house. Superman was better than we expected. Dinner with son and his GF. Had the first good ice cream in Seattle (Husky Deli).