Death and Tactics

@deathandtactics.bsky.social

The official bluesky account for the upcoming indie SRPG "Death and Tactics", available on December 4th! Follow the account to receive monthly updates/reveals on the project, and stay up to date on important announcements

Meet Tes, A young lady whose been mutated with Armadillo DNA! With her hard shell, enemy attacks bounce right off! She can also use her unique ability to spin to plow through enemies, or reach otherwise blocked areas. She's a bit shy around people she doesn't know, though...

Here's one of the unique weapon that you can try in this Fire Emblem inspired SRPG! "The Chariot" grants you infinite defense, allowing to shrug off any attack! However, it'll make foes stronger, making it harder comes time to defeat them when the time comes. Be careful!

Feature 2/2 for today: "Chaos Growths". In this Fire Emblem inspired game's "Modifier Mode", you can set the game to have "Chaos Growths". This means that regardless of a character's stats, their level ups will always be completely random, be it positive or negative!

Feature 1/2 for today: "Rankings". At the end of the game, you'll be graded based on how many times you've restarted levels, and how many turns it took you to beat the campaign. The one pictured below is the worst one. So, to see the rest, you'll have to try your best!

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Hello Everyone! Sorry for the hiatus, we've been hard at work! Playtesting has all but concluded. So, we're now confident in setting our release date as November 27th, 2026! In addition, we'll be posting 2 new features today. You can also expect more frequent posts from now on!

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Meet Magritte: a "lady" with a nasty superiority complex. She can use her lure to make sure enemies target her, and user her appeal~~~ to incapacitate them, allowing progress to be made. Even if a foe is too tough for her to defeat, she can use her tentacles to restrain them.

Meet Sir Huggington: a Hug Bot that's gone rogue and joined your army! He cannot fight, but he can support your team in a large variety of ways depending on the situation! If that doesn't appeal to you though, you can always just hit the self-destruct button

We plan on releasing our next demo in early July! To account for feedback from demo 1, this will feature an original scenario, so players aren't thrust into the middle of an ongoing story. We've also been hard at work on animations to keep battles exciting! Here's a sneak peak!

Meet Sarah: She's a frail woman, but to make up for it she has several abilities that can give you a tactical edge! She can sneak behind enemy lines to disarm foes for your allies. She can also take items, even ones those usually only used by the enemy, if she secures a kill.

Meet Daisy: an innocent child engineered for nefarious purposes. Use her terrifying power to transform your foes into mutants that will lash out at their allies. Be warned though, they will turn on you after some time. If that happens, try dousing them with explosive radiation.

Due to difficulties we had with Steam, the Steam page and trailer will instead be live on February 1st instead of late January as initially stated. For compensation, here's X (no relation), an arena fighter who attacks relentlessly while swiftly evading attacks! Forever!