2025 annual report of my various parallel activities. An exercise that seems futile and vain at first glance, but ends up being quite practical for breaking the illusion that we haven’t done anything while time passes too fast. frederickmaheux.com/2025-annual-...
Fred Orgone
@deathorgone.bsky.social
Video artist. PhD candidate at UQAM. Creator of weird games, weirder films, glitch art, and noise through Un Regard Froid. http://linktr.ee/deathorgone
Interactive Melodies 004! Reviews of games I enjoyed recently including Stellar Blade, Blasphemous 2, Labyrinth of the Demon King, Clock Tower Rewind, Everything, RetroRealms, Aliens (1990) and Uncanny Valley. interactivenoise.substack.com/p/interactiv...
Interactive Melodies 004
Everything (Steam Deck) – A clever trip that hammers home—in bright, joyful colors—that we’re specks of nothing in the grand scheme of (every)thing, and that a single speck can still wreck space-time ...
interactivenoise.substack.com
Captation de ma conférence à l'Acfas 2025 où je discute de l'élaboration de mon installation interactive Cyborg T.A.R.O.T. et d'une utilisation subversive des IA génératives grâce au collage analogique. www.youtube.com/watch?v=_lnY...
Acfas 2025┃Boite noire, IA et encodage
YouTube video by Réseau Hexagram
youtube.com
👾Nouvel épisode de Cadence Zéro - Collages : Épistémologie, méthodologie, résistance, Dans cet épisode, Nadia et moi explorons le collage non seulement comme pratique artistique, mais comme véritable dispositif critique. Bonne écoute ! www.youtube.com/watch?v=StPy...
EP 03 - Collages : Épistémologie, résistance, méthode.
YouTube video by Cadence Zéro
youtube.com
(Part 1/2) Interactive Noise 007 available - noisy #indiegames and #altgames. Read and subscribe: t.co/VODtIasBZh Light-Bringer by Mared Jurphy Testimonum by notsospecialdev Hellkind by Motamot Evaluation by ToothandClaw OUROBOROS+Netorare(Jesus Christ) by OXY
http://bit.ly/4m7pw3X
t.co
Nouvel épisode de notre podcast Cadence Zéro. Cette fois, nous nous intéressons au détournement, aux fictions spéculatives et aux tactiques de survie à l'ère de l'apprentissage machine. YT: www.youtube.com/watch?v=AMqq...
Cadence Zéro E02 - Détournement et fictions spéculatives
YouTube video by Cadence Zéro
youtube.com
Ma partenaire @nadiazz.bsky.social a organisé un incroyable colloque autour de la recherche-création dans le cadre de Acfas 2025. Le mercredi 7 mai, j'aurai l'opportunité de présenter ma recherche-création autour des tactiques subversives de détournement de l'IA générative
@nadiazz.bsky.social et moi-même venons de lancer un podcast : Cadence Zéro. Épisode 01 : Hantologie. Disponible sur YouTube et Spotify Spotify: open.spotify.com/episode/0clC... YouTube: www.youtube.com/watch?v=VhVd...
First field test of Cyborg T.A.R.O.T. live setup. Stochastic noise and AI feedback loops.
URF - Necroptosis From split with Vomir unregardfroid.bandcamp.com/album/urf-vo...
Cyborg T.A.R.O.T. reading : 03072025 Facial recognition feedback + video samples Card 1 - Judgment-Schizoanalytic battlefield Moon-Alien frequencies. Lovers-Digitized orgasmic economy.
« Dying is pointless. You have to know how to disappear ». Jean Baudrillard left the hyperreal on this day. Connect with the simulation through Hyperdeath, a video game interpretation of baudrillardian concepts, or the ost! deathorgone.itch.io/hyperdeath unregardfroid.bandcamp.com/album/simula...
Hyperdeath by Death Orgone
Escape the Simulation
deathorgone.itch.io
« Acceleration is demonic. And demons don’t tell you what to do, or what’s going to happen next. They compel. » Amy Ireland & Maya B. Kronic, Cute Accelerationism.
An example of board games as speculative and epistemic tools to illuminate patterns and lines of flight in AI development race. www.axios.com/2025/03/03/a...
Seeing the future of AI — through a board game
A simulation of the technology's future relies on people, paper and dice.
axios.com
ANA first scene was shot on this day 12 years ago. Physical release still available at Goredrome. youtu.be/ErmB8GOVL1U?...
deathorgone.itch.io/cyborg-tarot A noisy tarot machine exploring posthuman contingencies. 108,900^3 combinations. Each reading is unique to its user. Play loud in an appropriate context. Hidden pathways. Decode ineffable. Threshold unknown. #indiegame #glitchart #posthuman
Cyborg TAROT by Death Orgone
A T.A.R.O.T. cyborg offering posthumanist speculations
deathorgone.itch.io
Interactive Noise 5 available noisy #indiegames and #altgames. Read/subscribe: bit.ly/41g7C7g Welcoming Oblivion by @rtwarner.bsky.social The Children of Clay by @balazsronyai.bsky.social Doom: The Gallery Experience by @bobatealee.com ocean:ephemera by @infinitetears.bsky.social And much more!
Interactive Noise 005
It's been a while.
bit.ly
50 pages in, and I already strongly recommend Unamerica by Cody Goodfellow. Think Stephen King’s The Stand injected with a heavy dose of bizarro prescience. Perfect treatment to soothe endocolonized anxiety.
Teaser of Cyborg T.A.R.O.T. (Teratological Apophenia of Randomized Organic Transgressions), a project I've been working on for the past three years. Positive feedbacking of the cosmos as a cybernetic organism.