Lisa 🏳️⚧️ Lunistice OUT NOW!
@deke.studio
she/her Check out #Lunistice: https://store.steampowered.com/app/1701800/Lunistice/ Senior Technical Producer @ Deck13 Spotlight Other places: https://agrumpyfox.carrd.co
Poncle - "Following today's news about gen AI usage by Epic to create all sort of game assets, including Fortnite characters, we're currently "reviewing" our collaboration with Fortnite. We'll let you know if anything moves forward."
Fortnite collabs coming in future: -Sonic Racing Crossworlds -Vampire Survivors -Control Resonant -Phantom Blade Zero
I worked my butt off to make this happen since December :D Huge shoutouts to @superraregames.bsky.social for taking on this project, to @arkheilos.bsky.social for trusting me with this whole situation and @crashoberbreit.bsky.social for helping so, so much with the administrative stuff <3
Chained Echoes Complete Edition (Switch physical) will go up on Super Rare Games on June 18th as Standard/Deluxe. Up June 18th, 10 AM PT (shipping in September) superraregames.com/collections/... info: www.rpgsite.net/news/20656-c...
We’ve been passionately working on this for a while, and we’re so proud to finally share it with the world: Velan Studios is the developer of Star Fox™! Collaborating with Nintendo and bringing Fox McCloud and crew to Nintendo Switch 2 is truly an honor. #StarFox #NintendoSwitch2
I'm actually really excited about this one. I played Brave Exvius a lot a lot and this looks amazing
Final Fantasy Resonance announced (HD-2D title), out Oct 22
Gosh I love proper consumer rights 😌 Will probably get one of these when they launch and sell my current one
Nintendo confirms it will sell a new Switch 2 with replaceable battery in the EU
I still can't believe I am writing these words now. I've been dedicating so many years into the project. During #IndieQuest2026 Full Circle was officially revealed. And I've got even more news to share: Full Cirlce will be playable at this years Gamescom! #JRPG #Indiedev
Since learning how to do the secret high jump in Lunistice is crucial for beating the dev times, it was finally time to give the player a bit of visual feedback when they perform either a perfect or a "good enough" high jump! That should also make the replay ghost's movement more readable. 🙂↕️
Since learning how to do the secret high jump in Lunistice is crucial for beating the dev times, it was finally time to give the player a bit of visual feedback when they perform either a perfect or a "good enough" high jump! That should also make the replay ghost's movement more readable. 🙂↕️
This article is fantastic, because the news sounds pretty positive in the headline and then gets progressively worse and worse as the article goes on lmao www.videogameschronicle.com/news/guerill...
Guerilla Games co-founder and Epic veteran building ‘a European alternative’ to Unreal Engine | VGC
Epic’s former tech director claims he’s building a rival to American and Chinese game engines…
videogameschronicle.com
See? Sony understands! Making games is just about increasing the volume of content! That's all that matters 🙂↕️ ...I'm gonna throw up a little bit 🙂↕️
Sony has laid out its plan for the use of AI in PlayStation game development and committed to its implementation going forward. “Our goal is always to be the best place... we see AI as a powerful tool to help us in this mission." vgc.news/news/sony-la...
Sounds great, I can’t wait to see you for a split second before you disappear into the distance. :’) (I had to look up my old fursona design for this one. :’D)
In actuality the reason why I included this is to have a more direct way of bullying my playerbase 🙂↕️
There we go! In 1.1 you get to race against... me! I wanted to add developer times to beat in a time trial mode and I thought it'd be funny if people actually had to race the developer😏 There's still some weird animation issues and I don't have a dedicated character icon yet, but it's mostly there!
There we go! In 1.1 you get to race against... me! I wanted to add developer times to beat in a time trial mode and I thought it'd be funny if people actually had to race the developer😏 There's still some weird animation issues and I don't have a dedicated character icon yet, but it's mostly there!
this is how I handle like 99% of my game design
Just watched a Square Enix interview with Hiroyuki Ito about Dungeon Encounters, which includes pearls of game design wisdom such as "I put a value of 12 there because it felt right" and "I can't remember what that's for".
ah, well, that makes this decision easier then doesn't it
but the s&box devs are like this apparently anyway so
PSN is so incredibly poorly engineered that it took me 1.5 hours to: - change my deadname - buy 1 (one) video game And I still wasn't able to change my email address because going to my account security settings logs me out immediately and makes me go through the account setup process again lmao
Alright, time to brush up on my true ending% I guess 🙂↕️
wouldn't it be funny if I submitted Lunistice to GDQ @ gamescom 😏
wouldn't it be funny if I submitted Lunistice to GDQ @ gamescom 😏
For the first time in GDQ history, we're going overseas!!! We're heading to Germany August 28th-30th to be a part of gamescom 2026! We can't wait to see you there soon! 💙 *Stay tuned for our charity partner announcement *Run submissions open May 4th-17th
Anyway I'm putting myself into Lunistice 1.1 and I won't tell you why (just yet) :3
If you want to check out Crystals Of Irm you have one more weekend to do so! store.steampowered.com/app/1971470/...
Crystals Of Irm on Steam
Crystals Of Irm is an old school RPG with a distinctive combat system and dungeon crawl elements. With three heroes you explore Irm, visit the different regions of the land and climb deep down into th...
store.steampowered.com
Hey! Again, a big thank you for all the playtest feedback that's coming my way. It's so helpful and I'm already working on some things from it! As you may have noticed, the playttest is still running and will continue until next Monday! #indiegame #videogame #crystalsofirm
Anyway! Happy Trans Day of Visibility! 🏳️⚧️ I'm not super visible right now, but I'm workin on it! :] Ever since I came out last year, life's been... wild, to put it lightly, but pretty much everything has been changing for the better so far. I'm so incredibly glad I finally found myself! <3