🔞DETREVNi

@detrevni.bsky.social

I put stuff people FEAR in digital, drawn form. MINORS DNI🔞 There's VORE here, I post VORE. Working on a game: https://detrevni.itch.io/strange-shifts

CW: #vore (not in this video) game Here's a small look at the post-night free roam and dialogue system. You'll get a chance to talk to all the characters that were trying to catch you just moments before!

CW: #vore (not in this video) game Listen closely on the vent cams, and you might hear buzzing... When Mel leaves his room, he'll pick a random vent to rush down. Seal the vent on the camera where his wings are the loudest before he gets past.

CW: #Vore game Here's the animation for when Vili does get you! I do plan on going back and giving all the previous characters an inside stomach animation as well once I get the new characters done.

CW: #Vore game DETREVNi will start at the far side of the building, slowly moving towards you. Any progress he makes is permanent, slow him down by staring at him in the cameras. Once at the office, he will block the shutter from closing and attack when you look away.

CW: #Vore game iNVERTNESS will start at the far end of her room, and slowly move to the door. Once there, she'll run past the window to get to your office. You can slow her progress by staring at her camera, and use a well-timed flash beacon to reset her when she runs.

CW: #Vore game Sona now has her swallow animation and sound when she gets you! With this done, I'm probably gonna go back to focusing on finishing the map. Most of the rooms are still quite empty.

CW: #Vore game Gave Avery animation and audio for hiding inside, and adjusted the swallow animation a little. No longer is it just a close-up of their face after the swallow animation.

CW: Vore game If you fail the minigame... There's a custom endscreen for each character, which also changes based on the option selected on the endscreen. Story-wise, it's all a game, on a set everyone designed. There is no real danger for the guard, just a mild inconvenience.

CW: Vore game If a character gets in, it's not an instant gameover. Instead, they will cause your exhaustion to rise rapidly, and you can do a minigame to push them back before you reach max exhaustion. The minigame will get more difficult each time, so don't rely on it.

CW: Vore game The office has a shutter to the right, and Avery to the left. To stop Sona, the shutter can be closed in front of her. The shutter doesn't stop Slilk, he can flow between the bars. Instead, Avery can hide you until Slilk leaves. (No inside animation for Avery yet)

CW: Vore game Office and cameras. Most rooms aren't fully designed yet, UI is temporary, and two characters have no sprites. The bar on the right shows exhaustion, which increases when using most office mechanics.