Every October, I disappear to the province where the internet is poor or completely unavailable. I stay off the grid until December, then return to the city. Ciao!
DexterZ ๐ฎ
@dexterz.bsky.social
AppDev by day GameDev hobbyist at night. SoloDev creating : ๐๐ผ - ๐ฟ๐๐๐๐ฃ๐๐๐ง ๐ค๐ ๐พ๐๐ก๐๐จ๐ฉ๐๐๐ก ๐๐ฅ๐๐๐ง๐ โซ๏ธ #VideoGames #RetroGames #Gaming โซ๏ธ #GameDev #SoloDev #AppDev #WebDev โซ๏ธ #PixelArts #3DModel #Shader ๐ฎ https://dexterous.itch.io/
Never take good suggestions for granted from friends here. After some adjustments, the attack bomber missile launch has been a little bit improved and now wobble. Hopefully, a few more tweaks and we'll have it running smoothly! #GameDev #IndieDev #IndieGame #SoloDev #RTS #Godot
Yeah, they need some wobble or something, a period before the thruster kicks in. That would be ๐
Implemented a toggleable Ship Indicator system last night, that allows to selectively display or hide visual markers for Friendly, Mine, and Enemy vessels. This feature is designed to improve tactical awareness and reduce on-screen clutter during high-intensity combat scenarios. #GameDev
๐๐๐๐ฎ๐ฐ๐ธ ๐๐ผ๐บ๐ฏ๐ฒ๐ฟ'๐ - ๐๐๐๐ฎ๐ฐ๐ธ ๐๐ ! It can now ๐๐๐๐ฎ๐ฐ๐ธ ๐ฎ๐ป๐ฑ ๐๐๐ฎ๐ฑ๐ฒ using its ๐ฃ๐ฟ๐ถ๐บ๐ฎ๐ฟ๐ ๐๐ฒ๐ฎ๐ฝ๐ผ๐ป ๐ ๐ฎ๐ฐ๐ต๐ถ๐ป๐ฒ ๐ด๐๐ป. Maybe tomorrow itโll get its ๐ฆ๐ฒ๐ฐ๐ผ๐ป๐ฑ๐ฎ๐ฟ๐ ๐๐ฒ๐ฎ๐ฝ๐ผ๐ป ๐ฎ ๐๐๐ถ๐ฑ๐ฒ๐ฑ ๐ ๐ถ๐๐๐ถ๐น๐ฒ๐to take down large ships easily ๐ See the primary weapon doesnโt quite pack enough punch! #GameDev #IndieDev #IndieGame #SoloDev #RTS #Godot
Not much progress today. I juz tested the game using the Top-Down typical RTS camera along with the new targeting system. Sometimes I win against the AI, sometimes I lose, this time,I lost!๐Also, I managed to fix the stuttering bugs on explsionsโ๏ธ #GameDev #IndieDev #IndieGame #SoloDev #RTS #Godot
Previously, fast-moving units were difficult to target, now, with the new targeting system, any enemy craft within your selection area will be automagically queued as targets for your currently selected ship. Even fast movers canโt escape now! ๐ #GameDev #IndieDev #IndieGame #SoloDev #RTS #Godot
๐ ๐ถ๐๐๐ถ๐น๐ฒ ๐บ๐ผ๐ฑ๐ฒ๐น is done for the ๐๐๐๐ฎ๐ฐ๐ธ ๐๐ผ๐บ๐ฏ๐ฒ๐ฟ ๐๐ฎ๐๐ ๐๐ฟ๐ฎ๐ณ๐, now itโs fully armed and ready to rain chaos from the skies. This birdโs not just flying fast, itโs about to unleash its payload for larger ships like it owes someone a sandwich ๐ #GameDev #IndieDev #IndieGame #SoloDev #RTS #Godot
While the Attack Bomber AI is still underdev, I've added new camera mode. ๐๐ผ๐น๐น๐ผ๐ ๐ฆ๐ต๐ถ๐ฝ ๐๐ฎ๐บ๐ฒ๐ฟ๐ฎ ๐ ๐ผ๐ฑ๐ฒ: The camera will lock onto the ship and follow it from a dynamic perspective for an immersive view of the battle, like you're piloting the ship in real-time : ) #GameDev #IndieDev #SoloDev #RTS #Godot
Designing, developing, and implementing a robust Managed Game Network Library is a daunting task, it can be totally mind-boggling and may even lead to hair loss๐But when you need something tailored to your specific needs, you roll your own ๐ #NetworkStack #MultiPlayer #LanGame #UDP/TCP #GameDev
First, I'll wrangle those ๐๐ผ๐ฟ๐ฒ ๐๐ฎ๐บ๐ฒ ๐ ๐ฒ๐ฐ๐ต๐ฎ๐ป๐ถ๐ฐ๐ and wrestle the ๐ ๐ฒ๐ป๐ ๐ฆ๐๐๐๐ฒ๐บ into shape, Once thatโs behaving, unleash the epicness with ๐๐ฎ๐บ๐ฝ๐ฎ๐ถ๐ด๐ป ๐๐ฐ๐๐ and a ๐ฆ๐๐ผ๐ฟ๐ that makes players Laugh, Cry, or Question our very life existence ๐ #GameDev #IndieDev #SoloDev #SpaceRTS #Godot
Had some free time last night, fixed the Cruiser Class Ship's secondary weapon targeting : ) I couldn't fix it earlier becoz I needed to create debug lines to visualize whether the aiming was correct, ๐ฅ๐ผ๐๐ฎ๐๐ถ๐ป๐ด ๐๐๐ป ๐ฏ๐ฎ๐๐ฒ ๐ฎ๐ป๐ฑ ๐ง๐๐ฟ๐ฟ๐ฒ๐ ๐ฟ๐ฎ๐ถ๐น is really a pain! #GameDev #IndieDev #SoloDev #Godot #RTS
A huge thank you to all the #GameDev, #IndieDev, #IndieGame, #Developers, #Creators, #Artist, #Bluesky, #Gamers and what's not ^_^y who recently massively added me! Your support means a lot! ๐'๐บ ๐ท๐๐๐ ๐ต๐ฒ๐ฟ๐ฒ ๐ฐ๐ฟ๐๐ป๐ฐ๐ต๐ถ๐ป๐ด ๐ฎ๐๐ฎ๐ ๐ฎ ๐ฏ๐ถ๐ ๐ณ๐ผ๐ฟ ๐บ๐ ๐ด๐ฎ๐บ๐ฒ ^_^๐ Keep crunching peeps ๐ Thanks to you mah dude! yeah u : D
When someone asks you a technical question and you're not confident explaining it clearly through text, you create a visual feed instead... because sometimes showing is easier than telling! ๐ ( Immediate Quad Mesh ) #GameDev #SoloDev #Developers #Godot
I'm currently learning Godot. What type of node are you using for your laser beam? It doesn't seem to be a Billboard node, yet it appears to face the camera from any angle, regardless of its direction. I'm curious how you're achieving that effect are you using a custom shader?
Come come come KABOOM! ๐๐ฅ So far the ๐๐ ๐ณ๐ผ๐ฟ ๐๐ต๐ฒ ๐๐ฟ๐๐ถ๐๐ฒ๐ฟ-๐๐ฟ๐ฎ๐ณ๐ is almost functional across multiple core modes. These include: ๐๐ฎ๐๐ป๐ฐ๐ต,๐๐ฑ๐น๐ฒ,๐ ๐ผ๐๐ฒ,๐๐๐๐ฎ๐ฐ๐ธ,๐๐ผ๐น๐น๐ผ๐,๐ช๐ฒ๐ฎ๐ฝ๐ผ๐ป๐ฟ๐ ๐ฎ๐ป๐ฑ ๐๐๐ถ๐ป๐ด ๐ #GameDev #IndieGame #IndieDev #SoloDev #Godot #RTS
I've finally added the ๐๐ฎ๐๐ฒ๐ฟ ๐๐ต๐ฎ๐ฟ๐ด๐ถ๐ป๐ด ๐ฆ๐ฒ๐พ๐๐ฒ๐ป๐ฐ๐ฒ and ๐๐ฎ๐๐ฒ๐ฟ ๐๐บ๐ฝ๐ฎ๐ฐ๐ ๐ณ๐ฒ๐ฎ๐๐๐ฟ๐ฒ๐. Everything's good to go on the ATM. Now, off to work for a half-day! NYahaha ๐ Thanks on the tips for improvements everyone! ๐ #GameDev #IndieGame #IndieDev #SoloDev #Godot #RTS
Not much going on today. I just added the ๐๐ฎ๐๐ฒ๐ฟ ๐๐ต๐ฎ๐ฟ๐ด๐ถ๐ป๐ด ๐ฆ๐ฒ๐พ๐๐ฒ๐ป๐ฐ๐ฒ, as someone had suggested. I might look into adding the ๐๐ฎ๐๐ฒ๐ฟ ๐๐บ๐ฝ๐ฎ๐ฐ๐ later tonight, if I have time, Nytie nyt ๐ด #GameDev #IndieGame #IndieDev #SoloDev #Godot #RTS
Just ran a test on ๐๐ฟ๐๐ถ๐๐ฒ๐ฟ-๐ฐ๐น๐ฎ๐๐ ๐๐ต๐ถ๐ฝโ๐ ๐๐ฎ๐๐ฒ๐ฟ ๐๐ฒ๐ฎ๐บ and not satisfied yet with the results T_T anyway,Target lock was dead-on, and the energy output held steady through the stress test. No overheating :) No misfires :) Just clean, raw firepower !๐ #GameDev #IndieGame #IndieDev #SoloDev #Godot #RTS
The craziest and most challenging parts of this project is designing the control system. Imagine the complexity involved: [๐๐ง๐ฅ๐+๐] -Select all units, [๐๐๐๐๐+๐๐ฅ๐๐ - ๐๐ผ๐ ] -Select multiple units. [๐๐๐+๐๐๐๐๐] - Select same units. more control next... #GameDev #IndieGame #IndieDev #SoloDev #Godot