Kei | A.Kei.StreamWorks

@akeisw.bsky.social

GO PISS GIRL https://twitch.tv/a_kei_sw https://youtube.com/@A.Kei.StreamWorks https://vgen.co/A_Kei_SW

normalize doing vtuber paintovers 🎨 anyway my brain's been in full persona hype mode and i was able to get a signed poster from the p4r devs at pax west last weekend! the demo was fun too, i was oohing and ahhing at the UI the entire time lol

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🌸 Here's my schedule this week! My FF7 marathon continues with the conclusion of Crisis Core and the beginning of Dirge of Cerberus! I've got more PRAGMATA on the way! A FFXIV update! And watch parties for the Nintendo Directs! See you there! ✨ 🎨@/naaaaaaco369

My stream schedule for September 7 - September 13. Here's what it says:

Monday September 7
Crisis Core (FF7 Marathon!)
2pm PST / 5pm EST

Tuesday September 8
Zelda Direct (Watch party!)
6:45 AM PST / 9:45 AM EST

Wednesday September 9
Nintendo Direct (Watch Party!)
6:45 AM PST / 9:45 AM EST

Wednesday September 9
PRAGMATA (First Time!)
2pm PST / 5pm EST

Friday September 11
Dirge of Cerberus (FF7 Marathon!)
2pm PST / 5pm EST

Saturday September 12
Final Fantasy XIV (Path 7.56 MSQ)
4PM PST / 7PM EST

man, hella productive labor day weekend, busted out 3 models ...okay more like 2.5 models the first one I was updating an existing model and adding some bells and whistles ...okay more like 2 models because I'm not done rigging the second one BUT DON'T PAY ATTENTION TO THAT-

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a schedule! kind of an ambitious week with a lot of streams, we'll see how it goes 💦💦 Not sure when I'll be ready tonight cause there's a little prep left to do but after that we'll swap into more Shadow Dragon (assuming I win......)

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Chrono Dragon Schedule Time! This week we return to Hyrule in Twilight Princess and Shadow Moses Island in Metal Gear Solid. I'll also be starting Natsu-Mon 20th Century Summer Kid! See you there!

A stream schedule with Orchid wearing a one-piece swimsuit with her purple coat over it.
Text: Stream Schedule 9/6 - 9/12
Monday 4pm - Zelda: Twilight Princess
Wednesday 4pm - Natsu-Mon: 20th Century Summer Kid
Friday 4pm - Metal Gear Solid
All times are in EDT. twitch.tv/OrchidMemoria

friend, upon seeing my equipment screen: "scroll engrish descriptions of the parts in thin lines of text in the background" me: "ill probably just yoink another page from ZZZ and add the scrolling background while I'm at it lol" so it looks like this now

the first 2 S-rank weapons have been modeled, a ballistic and laser sniper rifle pair wielded by the final boss - the ballistic option has a mounted micro-missile launcher that can bombard a large area, and the laser option can perform powerful melee strikes if anything gets too close

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- added random events that can occur between stages, based on party members present - added rarity system for equipment - added "Wreckage" stages that give a random amount of loot to help build up inventory - added transitions for moving between stages and moving into combat

🔊 okay for real for serious the equipment menu is ACTUALLY fully functional now - there is stuff I want to add to it later still but you can change equipment AND see their stats (the audio was just added in post for effect I havent figured out Godot's audio functions yet lol)

battles are pretty much good to loop at this point! \o/ stage info is set up to load into a random map with random enemies when a battle node is selected on the hex map and returns to the hex map after a clear, so now I gotta work on that checkpoint menu functionality

Claymores are getting a one-handed move set in the next Granvir update so you can give your mech the Elden Ring loadout. Unfortunately, jump attacks only boost your cool factor.