@johnclara.bsky.social
Looking for a copy of Spare Changeling from Vegas 2026 unknown event
Desert Cube Draft Idea: No basics in starting packs Whenever you draft a nonland card, choose a basic to add to the pack Signals are clearer since you’re revealing which color you are
BOSTON CUBE PARTY THREE TICKETS ARE LIVE!!!!! Last year we sold out twice--this year we're only doing it once, so don't wait to buy your ticket! There aren't previews of playmat art yet, but @gnarlyghost.bsky.social is cooking up something truly special, trust. www.eventbrite.com/e/boston-cub...
Boston Cube Party
Join us for the 3rd Annual Boston Cube Party!
eventbrite.com
Debuting this #C4AC is CYOA by @johnclara.bsky.social - a personal favorite of mine from our group! This cube is designed to have overlapping networks of synergies at a limited power level. Green is close to excluded, but don’t sleep on it! Tix here: www.upkeepnewyork.com/c4ac-aw26-ti...
Cube Cobra Overview: Choose Your Own Adventure (CYOA)
Players should get lost in draft and end up with unfocused decks with overlapping synergies. ## No Forests in the Box There are no forests in the basic land box and only a few lands that produce gree...
cubecobra.com
Ran a full pod of Choose Your Own Adventure cube for the first time tonight! Followed Matt Grenier’s synergy network method starting from Burning Vengeance Two best performing decks (3-0 & 3-1) both used the card in different ways cubecobra.com/cube/overvie...
Cube Idea: Leviathan Twobert - players start with a tapped leviathan in play Decks can either have clunky ways to untap it, get a bunch of islands, or synergies with a large creature in play.
@matt-grenier.bsky.social Ran two Winston’s of free jazz First draft (there was the FTK saga in instead of the javalenier. The ftk saga felt strong)
“Roll to move” BattleBox Start the turn by rolling a die - create that many treasures
We need more reanimation cards like Eldest Reborn. Players feel bad because they can’t see how close the reanimator deck is to winning. Reanimation spells should have to be in play for a turn and not kept in hand
Find your lane cube: Regular cube. Second pack also passes to the left. Seed the 3rd pack with 2 unsplashable power outliers.
8 Wurms: A nonred cube where everyone starts with Experimental Frenzy in play. The only way to win is casting Panglacial Wurm from your library.
Thinking about a reskinned DanDan for non-magic players flavored around the noodle dish
Coolest play: Sac fetch for threshold so nimble mongoose eats an attacking ravenous rats. Fail to find so weathered wayfarer could get port if opp plays a land.
3-0 6-0 at first premodern event. Mike Flores was birding and showed me how I punted in the finals. Better lucky than good
3-0 6-0 at first premodern event. Mike Flores was birding and showed me how I punted in the finals. Better lucky than good
We need “Fast” Fabled Passage for regular cubes (Untapped for first 3 turns, then tapped)
Team Duplicate Half Cube Run two identical half cubes in two teams of 4. Draft with your team. Battle cross pod.
Dead Companion Cube: pick any card to start in your graveyard at the beginning of the match
In a mid power cube, I feel that Qasali Ambusher is not okay to include but Invigorate is fine I don’t fully get why
Life Draft: - Normal Cube - Include “Life” cards with values 1,2,3,5 in packs - The sum of your drafted life cards is your starting life total Include deaths shadow and Serra’s ascendant for a few new archetypes
“Snow” Cube: Take “The Regular Cub” Remove green cards Add green power outliers Desert cube for forests Result: good stuff decks + swingy games Write up: cubecobra.com/cube/overvie...
Cube Cobra Overview: Snow Set Prototype
Cloned from [Regular Cube](/c/5dc09316845516168633e492) The goal is to create a format similar to a snow set in retail draft. In these formats you have the option to prioritize snow lands in order to...
cubecobra.com
Battle box idea: owling mine mirror match. One with nothing is power
Companion Cube Variant: Suspend cube! Chosen card gains suspend and begins the game exiled with suspend counters equal to its mana value.