UNIT ID - EASY LOVER GENOTYPE - ALIEN PHENOTYPE - RECIPROCAL FIGHTING PROFC. - BUZZSAW KINEMATICS
David Piskorowski
@pd-cgt.bsky.social
26y // Gamedev, made Cycle Chaser H-5, SomnaBuster, Disaster Arms, LURRUNA Do it wrong, not at all, or do it right https://pd-cgt.carrd.co/
it's weird that power stone had any ripple effect at all given it was basically a DC exclusive until a few years ago but it got a full season anime and there's literal dozens of ripoffs of it through late 5th/6th gen
it's my birthday so my games are 50% off! this deal used to make more sense a few years ago, back when the steam autumn sale wasn't the week before my birthday! store.steampowered.com/developer/ct... ctmatthews.itch.io
the secret to being a good gamedev isn't playing hard games. it's becoming a fanatic of an obscure console with an under-budgeted library you cannot develop a vocabulary for design until you have to justify your admiration without just saying an equivalent to 'it had a lot of money put into it'
working on the chaining system hitting 3 enemies of the same type raises the chain and gets you a TRIO BONUS. hitting a different group of 3 enemies triggers the TRIO BONUS without raising the chain. Interrupting the chain or getting hit resets it... but right now it resets to the wrong number :p
Friendly reminder I put this up! If you're curious at all about Fleritz, play it now, because starting next week I will be posting stuff that spoils an end-of-demo reveal
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...
Adeleine Kirby64 in the pokemon style!! (+RibbonBee)
⚠️ROBOGAL: GAGA DELTA LADY WILL BE RELEASED ON OCTOBER 29⚠️ We’re about to release a colorful game full of cute and goofy characters. Get ready for an adventure packed with funny and challenging moments! We’ve made them really tough to drive everyone crazy😇
The Dungeons & Dragons and Magic: The Gathering teams at Wizards of the Coast have just announced they're unionizing. In a letter of demands, the union has urged Hasbro and Wizards of the Coast leaders to stop pushing generative AI. https://bit.ly/4hMhPzG
Game Dev friends that are looking for work! One of the lovely indie devs that shares an office space with us at SSV just opened up 2 roles! If you are a: - 3D Animator - 3D Artist you can apply on here! www.workwithindies.com/work-with/am...
Work With ambedo studios
Indie studio telling quietly human stories. Remaining Grace, an intimate non-linear ghost story.
workwithindies.com
been drawing too much teddy for gare's podcast and had to do this
There is an energy to this pic that compels me to save it everytime I see it.
"If you see me out in Quahog Say hi But if you meet me at the clam I'm a talkative guy Maybe we'll talk over beers and remember the time. 'Cuz you know even at my Lois I'm a Family Guy"
After playing the demo, I’m safe to say that this is going to be awesome! I dare not spoil the title drop; you need to see it to believe it!
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...
Thank you everyone for the kind words and support 😊I've gotten a ton of awesome messages and comments over this. This game means the world to me Here's a little gift: A preview of the next area
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...
one of many pet peeves in the AI hell we live in is having to add before:2022 to every image search i make for drawing references and stock assets
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...
Played this last night, and you can really tell this is like THE project for PD. This is the one they really wanna do. and I think it's really cool to see them use all that experience from prior titles to make this the best they can, and I'm glad to have been here for the ride.
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...
i p consistently end up loving the tangible / physical push and pulls in cgt games but "the larger you upgrade your drill, the more you get pushed backwards by the force of hitting enemies" is like rly rly rly good. exceptional teaser
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...
FLERITZ preview is live on Itch. (length is est. 10-15 minutes) This demo will reveal what the next Impact Project title is. Please take a look. pd-cgt.itch.io/fleritz-prev...