SkyTheFloof

@skythefloof.bsky.social

im just a creature making video games and music :3 It/Its (She/Her is fine too!) • Ace + Agender • Not a minor Taken by SpectrumEdge 💖

i miss when roblox was about passion, i think that might be why i'm burning out from it so much lately. despite having ideas that i think would be fun i just don't feel motivated to create them because if it's not aaa quality it'll either be killed the day it releases or won't even take off

"dead game" "game is dead" "dev greedy" "abandonware" *squints* *looks inside* : fully complete game that is just not receiving content updates anymore ah.... the everything has to be a live service crowd has arrived

this has probably already been done by someone but i think it would be cool if there was a sm64 mod that added a level behind every painting, not like b3313 but rather just making every currently un-enterable painting lead to an actual course

i wish people who i don't know would stop being parasocial and assuming things about me as if they think i'm a close friend or something, it's hecking weird to have comments appearing that act like they know me and think my only purpose is to make music. quit trying to guilt trip me through burnout.

i made a galaxy style remix of the nsmbwii castle theme, won't be uploading this one to youtube because nintendo might go after me and i care about my channel, but i still wanna share it here!

someone should make a blocky taur bundle using the same method as the 4 arms / mini me bundles, upper and lower torso could be easily segmented and the upper/lower legs could be split into 4 separate legs, would be awesome if it supported classic clothing too...

Enormous thanks to @skythefloof.bsky.social for doing such great work with the soundtrack, plus the new Rift event & many of the new items/bombs/features; it's some of the most fun SBS has to offer now, IMO. Without its help, this update wouldn't have happened. v4.0 almost feels like a new game!!

I want to thank everyone who's been playing the SBS update, reporting bugs, and making videos & posts about it. It's been really nice seeing the game get so much love again, even after all this time. Sky started it as a SkBS crossover update & it grew into something way bigger over this year.

Another for the road, perhaps... Super Bomb Survival v4.02.0 is out! - 3 new Badges! - A new Perk to find! - New bomb added from SkBS: Darters! - Added unique sounds for Hyper & Homing Nukes - Bug fixes & tweaks

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Super Bomb Survival v4.01.0 is out! - 2 new Skills: Belly Drum & Lava Sponge! - 2 new maps: "Sacred Sanctum" by oredude & "Charge Station" by BrokenEmp! - New 10.0 music! - Equipping a Loadout now equips its Skills if you're in the arena but the round hasn't started.

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Me & Sky have been fixing SBS v4.0 bugs & tuning some things; thank you so much for playing the update, everyone!! The recent update v4.00.6 makes the Dimension Rift modifier much more common in Super Intense servers, so you can play 10.0 rift rounds more often!

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v4.0 PATCHNOTES: - 20 new Badges - 2 new Perks - New Private Server customization - New power-ups & round modifiers - 7 new Events - Totally overhauled menus & shop with new options - QoL changes + bugfixes

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Super Bomb Survival v4.0 is feature complete! There's a few things left-- footage & trailer recording, some final testing... but you'll be seeing it very soon :)