Like. I don't want to accuse a show of using AI for writing. It'd be awful to be an actual writer being compared to AI writing slop. But hey, hey, hey. How many times are you going to spam the word "Okay."? Not even with a lot of variation. It's always said with a period.
Plottwist Studios LLC
@plottwiststudios.bsky.social
We create wholesome out of pocket content.
I'm currently brainstorming ways to get fans more engaged with publicly talking about our games! It's clear it's dear to many, many people, but it's still so quiet it's hard for word of mouth to catch! Willing to hear ideas! My ideas are OC based.
Good news! Women of Xal II will not be using the same musical references as the original game! No Game of Thrones flooding it or nuthin'! Bad news: Emotions will hit different. www.youtube.com/watch?v=Hf8Y...
The Bouncer Soundtrack - Rain, Sound of Memories - | Distant Rain - The Cross Children |
YouTube video by ΛDI
youtube.com
Bleh. I just want to talk to fans about my stories at length again. It's been so long. And, it's pretty demotivating sometimes. Women of Xal II got fully funded with maybe like, five public conversations about Taila. Star of the demo! Not here to guilt folks, just venting.
The current ones lined up for having other writers do their arcs: Axay, Artimis, Furnell. And fret not! We had writers not me last game for Furnell, Leanixa, Xaris, half of Merixa's, and Velvet! Seemed no one minded! And newcomer Nox (below) will be written by me. Very fussy brat. High maintenance.
I see people everywhere talking about supporting artists, but, if your experience is like my Kickstarter, the talk to act conversion remains risible. How many of us have seen a decrease in commissions in this post-Artificial Art world? Music commissions have dropped to where it's only past clients.
What was the moment you realized that Women of Xal I or II was seriously worth your time? (I'll be asking peculiar questions for a while. For... Reasons)
Update on the hiring writers situation: We have decided that yes, hiring will happen if I didn't clear at least 6 of the routes but 2027. And yes, we're still filtering most applications out based on their knowledge of the original game and the True Ending.
9,200 more wishlists to make sure Steam gives Women of Xal II's launch a proper algorithm appreciation. Once it launches, at least.
After the first game Silent Hill's music always did feel melancholy and contemplative with a heavy dose of unsettling ambiance. Love it. Fear and Hunger's soundtrack, though? That soundtrack feels like it's in a place where Silent Hill sends all the people too awful for its town. Love it.
Do I have any interested Bluesky folk who would be interested in playing through a private Women of Xal II beta? It'd be 2027, and definitely lacking several optional routes, and CGs will be scarce, but you would indeed finally see the resolution behind the main plot threads of the original game!
I've been spamming em and en dashes since Women of Xal I back in 2021, and late 2020 if you were Early Access. LLMs and the fear of AI writing can take my liberal use of them out of my cold living hands. There's not a single piece of technology that can come close to replicating my writing style.
Women of Xal II will be the last time I seriously compose music, methinks. Unlike my writing, it feels like my compositions are regressing. My DAW brings me anxiety just thinking about opening it.
I had to fully refund a commission knowing my mental and physical trajectory did not allow for a quality piece of music they paid for. A kick to the pride after years of nailing it, but I could not bring myself to waste their time with months of no updates and horrible to no communication.
Sometimes our artist (ssam_Remptile) pitches outfit designs that for whatever reason, typically out of a habit of sucking the fun out of things, I turn down. Going forward, I'll show ya'll some of the Women of Xal II art that will not make the cut into the final game. Please commiserate with him.
On Women of Xal II: Vaguely contemplating having guest writers (crediting and payment included of course) write some of the arcs for WoXII to significantly accelerate production to just need art assets and programming. The challenge, of course, is finding folks with that glib/earnest touch I have.
I use ellipses a lot in writing dialogue I realized. Gonna see if Women of Xal II can curb that. And of course get rid of a lot of them during editing since the main script is done.
I mentioned this years ago, but with AI writing now a thing, I can revisit it without the rage, maybe! If a story was done by AI, and has all the markings of a story made by AI, we can call it bad/mind-numbing writing, right? Maybe even say writing quality CAN be measured and should be respected?
In case folks are wondering, yes we are trying to branch out from the Women of Xal series and visual novels. It's just extremely slow and hard because I'm on a Walmart budget. As for finding Angel Investors, They're just as likely to descend from up high as a winning lottery ticket.
You can indeed add a difficulty setting for a visual novel where the only gameplay is reading: The harder the difficulty setting, the more media literacy that's expected of you to enjoy and/or appreciate the story. (Sorry fans; I'm a lil feisty over the art of writing and the art of comprehension)
What it feels like I'm reading every time Trump folk and AI posters talk amongst themselves. Like, how can you perceive the nakedly obvious and still call it perfect and better?
I would celebrate if your writing is unique and doesn't fit what people "want" from traditional prose, were I you. That uniqueness has made it impossible for prediction reliant AI/LLMs to ever get your voice right. Imagine ChatGPT even attempting my voice and tone in "Women of Xal". It's risible.
I, unsurprisingly, love me women who decides who lives or dies.
Project Tasman’s crowdfunding is LIVE! Want to get your hands on a sapphic dystopian thriller novel where a woman has to choose who close to her lives and dies? Back now to get the book, exclusive rewards, and support my work as an indie author! www.backerkit.com/c/projects/s...
Fire Emblem Fortune's Weave really be out there trying to heal the vileness that was Genshin Impact's Natlan character designs.
One thing I want to normalize in my lil company is the idea that if you're helping us build something, you get a lifetime cut of the project's revenue. Women of Xal I and II do it for the artists, but as our projects expand, I hope it'll apply to more fields and attract more talent big and small.
Potential male ignorance here, but I'll own up to it and ask just so I can learn: Do women get forgiven FAR less than men do for similar social flaws and imperfections? Because it feels like I've never had to pay for the sins of my youth or even recent past. (Part 1)
Which member of the Xufoe clan would you LEAST want to trifle with? A vote. Left to right: Nanayhaga, Au'Nor (Nor), Mannah, Launda, Sytha
I'm seeing articles and posts talking about how AI use affects sales, extrapolating from how many reviews the game gets. With them citing some of the games getting well over 100 reviews. AI games get more reviews and sales than "Women of Xal" , too? I am clearly being targeted by a spiteful god.
My Twitter account has been suspended. I can't say I'm gutted; the site suppressed my Kickstarter so hard that literally ZERO people clicked its link, despite having more followers there than here at the time. And don't worry about that email. It's a dead email that's inactive and for Twitter only.