Edgar Dubourg

@edgardubourg.bsky.social

I am a cognitive scientist studying how evolved motivations shape culture.

What is it about some stories and situations that make them more effective at evoking fear? One way to answer this is to reverse engineer the emotion of fear 😱 ➡️ A short blogpost on the HBES website about our recent article with Coltan Scrivner. www.hbes.com/engineering-...

Engineering Fear: Protagonist Vulnerability and the Evolutionary Design of Horror - HBES

– by Edgar Dubourg and Coltan Scrivner What is it about some stories and situations that make them more effective at evoking fear? One way to answer this is to reverse engineer the emotion of fear. Ou...

hbes.com

Why is Pennywise (It) more terrifying than the Joker (Batman)? Why is It categorized as horror while Batman isn’t—even though Pennywise and the Joker look similar and share equally malicious intentions?

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We're officially launching the new PSL CultureLab in 10 days ! If you're interested in the research of a collective bridging Computational Humanities, Social Sciences and Cultural Evolution, you can check our programme (and come to our event, if you're in Paris 22 September): psl.eu/agenda/collo...

Colloque inaugural du Grand programme de recherche CultureLab | PSL

Recherche, CultureLab inaugure ses travaux le 22 septembre 2025 au Campus Condorcet avec une journée consacrée aux sciences humaines et sociales computationnelles et à l’évolution culturelle. , Le Gra...

psl.eu

I’ve long wanted to explore horror, and I did it with the very person who helped crack the paradox of horror… We looked at what makes horror scary. Vulnerability and the computational logic of fear: insights from the horror genre

koenfucius@koenfucius.bsky.social · last yr.

Formulaic horror! 👹💀😱 Research by @edgardubourg.bsky.social and @morbidpsych.bsky.social (giveaway handle!) defines a Protagonist Vulnerability Index, which accurately predicts genre (horror), fear in non-horror films, and fear-related physiology (heart rate); and... buff.ly/wscaJll 1/2

Imaginary worlds like Star Wars and Game of Thrones dominate global culture. Are they really a recent phenomenon, or have they always been central to storytelling? In our latest paper, we investigate the historical trajectory of imaginary worlds with new large-scale data.

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Super happy to have contributed to this project. We asked people to report their enjoyment while experiencing different kinds of curiosity (insight, exploration, morbid) in different kinds of media (novels, movies, video games, non fiction). Check Marius' post for the results!

Marius Mercier@mariusmercier.bsky.social · 2y ago

🥳 My first publication ever in Personality and Individual Difference, with @edgardubourg.bsky.social and @hugoreasoning.bsky.social. Insight can arise from a wide range of experiences, from making groundbreaking discoveries to reading a whodunit. Are some people more interested in this feeling?