Honey Hound Games | Making Servo The Wildguard
@honeyhoundgames.bsky.social
Game Designer working on Servo the Wildguard and Lock & Stone. Wishlist Here: https://store.steampowered.com/app/480?utm_source=blueskybio
Working on getting two demos ready for Next Fest. Lock & Stone Out, what's going on with Servo? New Devlog: youtu.be/224YPId8fTs #indiegame #gamedev
Two Demos For Steam Next Fest? | Dev Log - Servo The Wildguard
YouTube video by Honey Hound Game Dev
youtu.be
My next game, Servo the Wildguard is taking inspiration from E-102 Gamma's gameplay from Sonic Adventure. It's up on Steam for Wishlist now! #sonicadventure #sonicthehedgehog #shootergames #rougelike
Lock & Stone Demo Released today on Steam! Try it out now. Survival-Horror Metroidbrainia in a Dwarven Lost City: store.steampowered.com/app/5072480/...
Lock & Stone Demo on Steam
A dark fantasy adventure in a lost dwarven city. Unlock powerful Rune abilities, and solve puzzles to unwind the mysteries of the stronghold. Use your powers to battle ancient enemies and new routes.
store.steampowered.com
Different sort of post but I had to share this picture of my dog I just took: #samoyed #dogs #rescuedogs #dogpictures
Lock & Stone Demo is now out on itch! Check out this dark fantasy Dwarven Puzzle Adventure! 🔒⛰️ honey-hound-games.itch.io/lockandstone... #gamelaunch #demo #indiegame #gamedev
Lock & Stone - Demo by Honey Hound Games
A puzzling Adventure in a Lost Dwarven City
honey-hound-games.itch.io
Major Performance Updates, Gamepad Support, Control Remapping store.steampowered.com/news/app/448...
Lock & Stone - Gamepad Support & Performance Options Incoming - Steam News
Controllers, Steam Deck, Optimization
store.steampowered.com
DevLog Monday: youtu.be/T3VU_kXSmnc Planning out my week, celebrating 150 Subs on Youtube, massive FPS boosts from optimization, working on Gamepad. #indiegames #gaming #pcgaming #gamedev
I Have To Fix This Before I Launch | Lock & Stone Dev Log
YouTube video by Honey Hound Game Dev
youtu.be
Just added a Skeleton Running Past moment to Lock & Stone. Maybe I need to shield bang next...
Skeleton Running
ALT: Skeleton Running
static.klipy.com
Talking Lock & Stone progress, Sony cutting discs, taking a peek at r/indiegaming. New Dev Log up! youtu.be/_H2kFRSfhog?...
Lock & Stone Dev Log 2 - What's New?
YouTube video by Honey Hound Game Dev
youtu.be
First Devlog is up on youtube, talking about goals, progress, and a light recap of the playtesting progress. youtu.be/qJiE1Ps8U5w #indiegame #metroidbrainia #gaming #games
Lock & Stone Dev Log: After the First Playtest
YouTube video by Honey Hound Game Dev
youtu.be
Launched my game via Steam for the first time! Feels more and more real. :)
My solodev game, Lock & Stone, is a dark fantasy puzzle adventure game. Uncover mysteries in a lost dwarven city. Thanks to everyone who's wishlisted so far, it helps as I try to build my own indie studio! Wishlist Lock & Stone on Steam! #adventuregame #darkfantasy #indiegame #gaming
Like Puzzle Adventures? Playtest Sign Up just went live over on Steam! Invites roll out over the next few weeks! Check it out: store.steampowered.com/app/4485340/... #gaming #pcgaming #steamplaytest #adventuregames #indiegames #noAI
Alright, I broke down and ordered a Switch 2. Between Mario Kart World, DK Bananza, and Pokopia with did you all pick? I'm leaning Pokopia right now. #nintendo #treatyourself #gaming
Working on the Stalker enemy for my game. Mr. X style pursuer through the dwarven city. #metroidbrainia #survivalhorror #dwarf
This is our Game ⚔️ This is the World…
Lock & Stone is a #metroidbrainia set in a lost dwarven city. Use your knowledge of Runes to access new areas. Closed Playtests Starting VERY Soon. Sign up to save your spot: honeyhoundgames.kit.com/f44900c9d7 #puzzlegame #adventuregame #indiegames #gaming #metroidvania
Dev Update on Lock & Stone here: store.steampowered.com/news/app/448... #devlog #indiegames #metroidbrainia #survivalhorror
Lock & Stone - A Stroll Through Act I - Steam News
Closed Playtests have begun for Act I of Lock & Stone I'm very thankful for my industry friends who are helping me with these early tests! For Updates and Upcoming Closed Playtests: Sign Up Here! I ...
store.steampowered.com
Working on enemies for Lock & Stone, retargeting Skeletal Skeletons. Liking the balance between gamey and horror so far. What do you think? #wishlistonsteam #steamgame #comingsoon #screenshotsaturday #survivalHorror #indiegame #indiedev #gamedev
Sharing some in progress updates for Lock & Stone, showing off a new area added this week, the Hearth Shrine. Added a Puzzle to Hearth Hall, reworked the East Hallway, and fixed a bunch of bugs on the Skeletons. Feeling quite encouraged on progress! #indiegamedev #indiegames #gamedev
Rune Power added to Lock & Stone! "Maellon" allows you to manipulate doors to explore new areas and avoid monsters. Available to Wishlist now on Steam: cutt.ly/VtZzIuZF #indiegame #survivalhorror #dwarf #gamedev
Spooky Scary Skeletons. Spent the past week getting these boney boys grabbing and pursuing the player. They are dangerous when you get cornered so navigate the dwarven halls carefully! Wishlist Lock & Stone on Steam: cutt.ly/VtZzIuZF #screenshotsaturday #indiegame #survivalhorror #residentevil
Added a new puzzle room to Lock & Stone. The Gallery contains portraits of past Dwarven rulers of Direhold. #gamedev #indiegame
It's unreal to see my Indie game trailer right between ARC Raider and Final Fantasy 14 on IGN's GameTrailers page. Excited to keep pushing! Lock & Stone: store.steampowered.com/app/4485340/...
I'm making a game that's about half Blue Prince and half Resident Evil. To my Survival Horror Puzzle gamers out there, how hard do you like your puzzles to be? I love a good interlocking dungeon (like the RPD), but find the puzzles are a bit simple. Thoughts?
Implementing more Dwarven Rune Powers! This hearth slate unleashes powerful blasts of flames! My game, Lock & Stone is Blue Prince meets Resident Evil. You can wishlist on Steam now: bit.ly/lockstonesteam #indiegame #survivalhorror #blueprince #residentevil #metroidvania
Fiddling with some grime layers, the dungeon was looking too clean! Dev Log Day 2 #indiegame #gamedev #gaming #madewithunreal