Neue Folge „The Game Mechanics“ kam heute raus. @zeitweise.bsky.social und ich sprechen über „Besondere Momente“ Also die emotionalen Momente in Spielen an die man sich erinnert und seinen Freunden von erzählt. Jetzt auf allen Podcatchern.
Andreas - Match Tree, Wishlist on Steam 🐑
@andidev.bsky.social
Sailor and freelance and solo game dev. Father of two. Design on Settlers, Anno, Long Journey Home and other. Ex-Epic, Passion for Tech Anim and immersive installations. He/Him. Wishlist Match Tree: https://store.steampowered.com/app/3010870/Match_Tree/
Introducing ⚓AQUATIC CREW⚓ The ship-management sim inspired by Jacques Cousteau and Life Aquatic by Wes Anderson. Explore the Côte d'Azur of the 1970s in search for sunken treasures and fame. store.steampowered.com/app/5294280/... #screenshotsaturday #pixelart #indiedev #cozygame #godot
Hab ein altes Schild im Keller gefunden.
So I went ahead and looked at what it looks like to collect powerups up to level 20... and uhm... there are rate-of-fire powerup. I feel like they need a little bit of balancing😂🫠 #gamedev #indiegames
Introducing the 𝗙𝗿𝗼𝗺 𝘁𝗵𝗲 𝗩𝗼𝗶𝗱 𝗖𝗿𝗲𝗱𝗶𝘁𝘀 𝗚𝗮𝗹𝗮𝘅𝘆: all the games we've worked on, all our linguists. No need to buy and complete every game. No need to wait a decade for MobyGames to update. No fear of poaching. Explore the galaxy ➡️ fromthevoid.net/credits 💫
Replacing my animation system with @esotericsoftware.com Spine2D in @godotengine.org was more painful than I anticipated but now I can implement a much richer hamster and time animations an logic in a way it would be so much harder if I stayed with my stuff. Match Tree Demo on Steam!
Heute weiter MatchTree Charaktere machen. Was glaubt ihr wird die hier machen?
Replacing my animation system with @esotericsoftware.com Spine2D in @godotengine.org was more painful than I anticipated but now I can implement a much richer hamster and time animations an logic in a way it would be so much harder if I stayed with my stuff. Match Tree Demo on Steam!
Guckt euch den cuten Hamster an!! Hahaha! Es ist so cool die Charaktere in Bewegung zu sehen! 🤩
It’s getting better & better. Sometimes you try hard to make your idea work, that you forget about the alternatives. In my case the alternative idea is so much easier to implement and so much more fun. Plus I’m adding more reusable possibilities in my animation system. Match Tree Demo on Steam!
It’s getting better & better. Sometimes you try hard to make your idea work, that you forget about the alternatives. In my case the alternative idea is so much easier to implement and so much more fun. Plus I’m adding more reusable possibilities in my animation system. Match Tree Demo on Steam!
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
It’s getting better & better. Sometimes you try hard to make your idea work, that you forget about the alternatives. In my case the alternative idea is so much easier to implement and so much more fun. Plus I’m adding more reusable possibilities in my animation system. Match Tree Demo on Steam!
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
This morning I invested some time to add "Animation Notifies" into the Spine2D @godotengine.org setup I made. So an animation can call a function on the game logic to synchronize removing a plant for example. Even after 26 years I'm still surprised how much impact the little things can have!
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
After several attempts to find the right game mechanics for the little hamster for Match Tree, I had a breakthrough today. With him stealing a plant and drop it somewhere else. Thanks to the many faces @datgestruepp.de made it looks hilarious even this rough.
🐑 RARE INTERVIEW with the team behind the smash hit „Match Tree“. Demo available on steam and itch. store.steampowered.com/app/3010870/
4 Folgen in 8 Wochen. Yeah. Wir haben gestern die neuste Folge unseres Podcasts The Game Mechanics über Tutorials released. Es war spannend. Dieses Mal hat Marcel eine kleine Übung gemacht. Sie hat zu einem lustigen Bild geführt (siehe Kapitelmarken) @sightwise.bsky.social thegamemechanics.de
🐹🥕After quite some sweating (not because of the heat) I have my hamster working (sentences you say as a game dev). Shadows, characters interacting and the rewind in the game made it harder than I expected. In @godotengine.org and #madewithspine Art @datgestruepp.de Match Tree Demo is on Steam!
🎤💬Game Mechanic Podcast: Seitdem wir es schaffen in diesem neuen Format ca. alle 2 Wochen eine Folge zu releasen, klettert die Anzahl der Hörer immer weiter. Danke dafür und für die tollen Nachrichten. Uns macht das aktuell richtig Spaß!
Puzzle oder Rätsel? In der aktuellen Folge von www.thegamemechanics.de hat @sightwise.bsky.social dieses Mal das Thema "Was macht ein gutes Puzzle aus?" mitgebracht. Es war wie immer eine spannende Diskussion die meinen eigenen Blick noch mal geschärft hat. Jetzt in allen Podcatchern eurer Wahl.
Twitch nutzt eure Streams, um Amazons KI-Modelle zu trainieren. Ihr werdet automatisch als einverstanden eingetragen und NICHT darüber informiert. Denn Twitch gibt zu: Wenn man Leute fragen würde, würden sie nicht ja sagen. Deaktivieren könnt ihrs in den Konto-Einstellungen.
Puzzle oder Rätsel? In der aktuellen Folge von www.thegamemechanics.de hat @sightwise.bsky.social dieses Mal das Thema "Was macht ein gutes Puzzle aus?" mitgebracht. Es war wie immer eine spannende Diskussion die meinen eigenen Blick noch mal geschärft hat. Jetzt in allen Podcatchern eurer Wahl.
Pattern Pack Extra is out now! ✨ 80+ more seamless vector patterns for use in your games (or any projects) for free. Works well as textures, in UI or as VFX! kenney.nl/assets/patte... (CC0, public domain)
Implementing a new interaction with character animation in Match Tree is one of my favorite things. The hamster is currently randomly changing their mood face and when stars are aligned you can get this happy little accidents. store.steampowered.com/app/3010870
Ups. Wie ist das denn passiert? 2 Folgen in nur 2 Wochen Abstand. Ein großer Sprung für uns. 🥸 Dieses Mal sprechen wir über „Jump“ in Jump&Run. Überall wo es Podcasts gibt.
Huch! Was da los beim Podcast?!! Schon wieder eine neue Folge! „Der Sprung“ #TheGameMechanics mit @andidev.bsky.social www.thegamemechanics.de