Kufi Bean

@kufibean.bsky.social

I love making stuff like shaders, experiences, games, mesh tools, avatars, conlangs, stories, and more! I love VR, Billiards, Chess, and Coffee! 🔞 @kufiad.bsky.social https://linktr.ee/KufiBean

I came up with a concept for soft surfaces that are mass-conserving but also entirely parallelizable. This will be used in Cinebara when I implement secondary motion. This is just a mockup of the dynamics in Unity and doesn't handle collision yet.

Maybe a bit early to be showing this but I thought I'd share my initial idea for the redesign of the Taube species Aiming for something less familiar but still cute and something you can project emotions onto

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On a related note: #Fenji v7 will include detailed fur textures for all the existing variants and a detailed toothless texture which serves the purpose of providing a scaled variant The harness will also be available with multiple variants. This one is for interplanetary transport! #Furry #VRChat

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