The Game Business

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In today's (slightly early) edition, we speak to Rainbow Six: Siege Joshua Mills about the challenges that followed last year's major X update, the hack that took out the game over Christmas, life under Tencent, the GTA 6 launch and, erm, Moana. www.thegamebusiness.com/p/weve-been-...

“We’ve been baptized in fire” – the new Rainbow Six boss on losing staff, Tencent, GTA and… Moana

Why a new-look Rainbow Six team is looking to its past

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This week! Valor Mortis will cost $40 as the new IP attempts to stand-out in the face of GTA 6 and 'the craziest fall in games history' Plus, we dive into the Japanese games market with @serkantoto And Nex Playground secures a massive funding boost www.thegamebusiness.com/p/five-thing...

Five things we’ve learned about Japan’s games industry, plus how GTA 6 influenced Valor Mortis’ $40 price point

And Nex Playground secures $150 million for global expansion

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Wardogs has now sold 2m copies worldwide in one weekend. So, we caught up with Joe Brammer, CEO of developer Bulkhead, to learn more about the team behind it, and how they're dealing with the sudden, unexpected success of a shooter Tencent abandoned www.thegamebusiness.com/p/the-shoote...

The shooter that Tencent abandoned: Wardogs hits 2m sales in one weekend

“For six years, we’ve made redundancies every year. This will be the first time we haven’t”

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The Zelda Nintendo Direct attracted 2.1 million peak viewers. That's bigger than Gamescom Opening Night Live, and more than double the PlayStation State of Play. It's comfortably the second most talked about game of the year www.thegamebusiness.com/p/the-legend...

The Legend of Zelda: Ocarina of Time and GTA 6: The video game industry’s Barbenheimer moment

Plus we chat to Ubisoft about its new approach to player feedback, and Geoff launches a new foundation

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Today, we speak to CD Projekt Red joint CEO Michal Nowakowski. We discuss the state of consoles, returning to The Witcher 3, the risk of making multiple games at the same time, Switch 2, not rushing games, TV shows, and lots, lots more www.thegamebusiness.com/p/cd-projekt...

CD Projekt Red: If you want a cost-driven development, you cannot make The Witcher 4

Joint CEO Michał Nowakowski on making multiple projects, the console market, and returning to The Witcher 3

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Arkane Studios veterans Harvey Smith, Ricardo Bare and Ben Horne reunite at a new immersive sim studio called Black Pony. It's making a single-player game. No live-service. We chat the state of the industry, Redfall, and why immersive sims aren't 'dead' www.thegamebusiness.com/p/arkane-vet...

Arkane veterans Harvey Smith and Ben Horne reunite: “We’re back to the games we love”

The heads of Black Pony Immersive chat smaller budgets, optimism, the mistakes of Redfall and why the ‘immersive sim’ is not dead

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We have 25% off paid The Game Business subscription until August 31. Paid subscribers get: - An extra weekly newsletter and podcast called 'Here's The Dring' - Our monthly market report - The chance to The Game Business Live in LA at no extra cost www.thegamebusiness.com/p/summer-sal...

Summer Sale! Get 25% off The Game Business subscription

Get our weekly bonus podcast, monthly market report and event access for $6.25/£4.69 a month

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Where is today's episode of The Game Business Show? It's coming tomorrow because it ties with a news story, and features two legendary game makers. It's just a one-off. Back to Tuesdays from next week.

Take-Two says it is “proud of our labor relations.” “We have an extraordinary work force, And we are proud of how people are treated and compensated. We have the lowest attrition rate in the business by half, and Rockstar’s attrition rate is half that” www.thegamebusiness.com/p/could-no-p...

Could no physical disc and a trade union row hurt the GTA 6 launch? Take-Two’s CEO doesn’t think so

Strauss Zelnick hopes Rockstar will showcase more marketing innovations following its Netflix partnership

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Take-Two CEO Strauss Zelnick says he’s “not in the least” concerned that a row with a trade union could negatively impact the launch of GTA 6. Plus, he explains why a code-in-a-box is important, and the prospect of a declining console install base www.thegamebusiness.com/p/could-no-p...

Could no physical disc and a trade union row hurt the GTA 6 launch? Take-Two’s CEO doesn’t think so

Strauss Zelnick hopes Rockstar will showcase more marketing innovations following its Netflix partnership

thegamebusiness.com