The Game Business

@thegamebusiness.com

Our monthly report for paid subscribers is here for June! We reveal the best-selling games on PC, console and mobile. We tell you how well the consoles did in the US, Japan and UK. And we dive into the games that saw the most trailer views and articles. www.thegamebusiness.com/p/the-state-...

The State of Games: June 2026

The World Cup impacts the game charts, it was a bad month for consoles and a good month for new announcements

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We speak to Digital Extremes president Sheldon Carter on why Warframe is going through a period of 'massive growth', while rivals like Destiny are not. Plus, we chat about its cautious approach to its next game... and why it still believes in consoles www.thegamebusiness.com/p/destinys-b...

Destiny’s biggest rival Warframe has had ‘two years of massive growth’

Digital Extremes believes in console growth, and discusses the ‘careful’ development of its second game

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In today's edition of The Game Business Micro (that's our mini podcast for paid subscribers), we look at Xbox's (and Amazon's) latest efforts to get game streaming working. With console prices as they are, might it work this time? www.thegamebusiness.com/p/xbox-amazo...

Xbox, Amazon and Netflix try to make game streaming relevant – The Game Business Micro

This week, we dive into Xbox’s new ad experiment and chat about the role of game streaming in the current climate

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Jagex CEO Jon Bellamy tells us that RuneScape is ready to take on World of Warcraft. He also talks about the financial 'pain' caused by changing monetization, the 12m RuneScape fans who play on Nintendo, and how Old School RuneScape won over young people www.thegamebusiness.com/p/runescape-...

RuneScape CEO: We want to be bigger than World of Warcraft

We speak to Jagex boss Jon Bellamy about the company's complete focus on its three RuneScape games

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In today's edition of The Game Business Micro (paid subscribers), we discuss the retirement of Glen Schofield, his struggle to find funding, and why we wish he'd change his mind. Plus, Bethesda moves to reassure fans, employees and industry www.thegamebusiness.com/p/dead-space...

Dead Space creator Glen Schofield is retiring. And that's a real shame – The Game Business Micro

The video game veteran has struggled to find the AAA budgets he wants

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We speak to Netflix's head of narrative games Sean Krankel about the release of hit horror game Unhinged. We chat building games for Netflix's 700m users (some of which are non-gamers) and the future of narrative games on the streaming platform. www.thegamebusiness.com/p/interview-...

Interview: Netflix wants to become the ‘place to play a story’

Netflix Games' narrative boss Sean Krankel discusses how to follow-up cloud horror game hit Unhinged

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Some stats from this week's Micro: - 99.1% of all physical games sold in the UK last year came via online retailers - PS5 and PS4 represented over 45% of all physical games sold in the UK last year (Paid subscribers only)

Christopher Dring@dringo.bsky.social · 3w ago

In this week's The Game Business Micro, a major retail group has criticized PlayStatipn's plan to kill the disc, and we wrap up the news from Xbox's 1,600 cuts. www.thegamebusiness.com/p/retail-tra...

In today's The Game Business, Xbox staff fear the axe, the number of video game journalists continues to plummet, Eurogamer writers launch new site, and we chat to Atari's new president about (among other things) its 'IMDB of video games' www.thegamebusiness.com/p/the-number...

The number of video game journalists has fallen by nearly 300 in 2026

Plus, Xbox leaders despair at cuts, former Eurogamer editors launch new site, and Atari is building ‘the IMDB of games’

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In today's The Game Business, we have news of a divided Xbox, we discuss PlayStation killing the disc (with some new market stats) and chat to Midwest's Ben Kvalo on a more sustainable future of the video game business www.thegamebusiness.com/p/xbox-divid...

Xbox divided over its future, and do people even buy physical PlayStation games?

Plus, we’re joined by Midwest Games CEO Ben Kvalo to discuss a flexible future for game publishing

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In today's very special edition of The Game Business, we tell the story of Jason Rubin, from his first computer to Crash Bandicoot, to South Park to Meta. This episode also features famous faces from the history of games www.thegamebusiness.com/p/seven-thin...

Seven things you probably didn’t know about Naughty Dog co-founder Jason Rubin

From Naughty Dog to Meta, we tell the story of one of video game’s most influential game makers and leaders

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“We started it at the worst time possible: most major funds in video games wanted to get out of video games. Everyone wanted to talk about AI, defence, pharma, or robotics, and we just wanted to talk about video games" www.thegamebusiness.com/p/retailer-w...

Retailer warns of GTA console stock shock. Plus, why is Russian propaganda still on Steam?

And we chat to the creators of a new $50 million games fund aimed at ‘visionaries’

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In today's The Game Business, one retailer warns of console stock shortages this Holiday, plus we discuss a new $50m game fund. But our big chat is with George Osborn about his book Power Play, and how games are used by Governments for political gain www.thegamebusiness.com/p/retailer-w...

Retailer warns of GTA console stock shock. Plus, why is Russian propaganda still on Steam?

And we chat to the creators of a new $50 million games fund aimed at ‘visionaries’

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In today's The Game Business Micro, we discuss Epic's State of Unreal, and chat briefly with Stellar Blade studio Shift Up. The Micro is for paid subscribers and comes out every Monday. Our main Newsletters/Shows on Tuesday and Thursday remain free www.thegamebusiness.com/p/epic-were-...

Epic: “We’re going to all need to change the way we build things” – The Game Business Micro

We report on the State of Unreal address, and chat to Shift Up CEO Kim Hyung-tae

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