Edd Coates | Game UI Database

@eddcoates.bsky.social

🎮 Game UI/UX Designer (Freelance) 🎨 Creator of http://gameuidatabase.com 📘 Author of The Game UI Bible with Lost in Cult! 🎭 BAFTA Member 🏆 Future Class 23, GDH Design Hero 21, Guinness World Record Holder 🎵 Composer on Piece By Piece by Gamkat

Unsurprisingly, if you're the creator of Dragon Quest, AI is a great tool for churning out content that makes headlines. But for the majority of people? Not a chance. I'll never get why Joe Everyman™️ defends this tech when it's clearly only designed to help the rich pull the ladder up behind them.

VGC@videogameschronicle.com · 6h ago

Dragon Quest creator Yuji Horii has released a new game, which he claims was made in “just about 30 minutes,” with generative AI. vgc.news/news/the-las...

Knowing where so many creative tools (Rive, Adobe, etc) have ended up with their AI adoption, I dread to think what the Game UI Database could have become in the hands of someone with no respect for the creative process. The GUIDB is proudly anti-AI and will always champion humans, no matter what!

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Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working. I just wanted to create a resource for real designers. I'm getting so fucking sick of this.

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Since a dev shared his game concept last month, Steam has been flooded with vibe-coded slop clones. This is what "democratising creativity" actually looks like. Even with AI, your ideas are worthless as long as they can be plagiarised at scale. Gen AI was designed for plagiarism, NOT creativity.

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Resident Evil was fantastic. It does a shockingly good job of bringing the vibe of the games to film, from the humour to the camera angles, to the light puzzles and even the way it makes you keep track of how much ammo he's carrying. It's so well done. Hope we get a sequel!

I'm pleased to announce that around 200 pages' worth of tutorial resources are coming to the Game UI Database for FREE via a brand new blog. No ads. No paywalls. No email signups. Here's a preview of the first piece dropping next week, all about crafting cross-platform control schemes and layouts!

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Six years ago, in the middle of covid, I was hard at work finishing the first iteration of the Game UI Database. These old WIP shots just came up in my memories feed, and wow I forgot how different the site looked back then! It's come a loooong way 😊

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Sorry for being so quiet lately, I've been absolutely exhausted since the book launched, and hiding myself away from the world for a bit. I think my body finally decided it needed a rest 😅 Thank you so much to everyone who helped make the launch a huge success. I'll try to reply to messages soon!

Good. Right now this only applies to social media, but it's only a matter of time before it applies to products as well. That would mean that any game studio planning to sell in the EU - i.e all of them - would need to disclose their Gen AI use or risk some hefty fines. Bring it on.

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Miguel is one of the best designers in the business (and a personal hero of mine), and it was a privilege to write about his approach towards UI and branding in such detail. There's so much gold in this piece!

Miguel Sanz@migsanz.com · 2mo ago

I was on holiday and missed this, but I'm thrilled to share I'll be featured in @eddcoates.bsky.social's amazing new book - The Game UI Bible! Go preorder your copy now cause this is gonna be a good one 👌

Inside the Game UI Bible you'll read perspectives from some of the finest UI/UX designers across the industry, coupled with essays on topics ranging from Nintendo’s Switch branding to the relationship between game UI and meme culture 🎮🔗⤵️

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"I can comfortably say this is the most unashamedly comprehensive guide to game UI that has ever existed." But don't just take @eddcoates.bsky.social' word for it! Have a look for yourself at the Game UI bible to learn about the underexplored world of UI/UX Design 🔗👇

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The response to this has completely blown me away. Thank you!!! Writing this book has been a dream come true for me, not to mention a MARATHON. Four years!! It all feels very unreal and I’m still waiting for it all to sink in. I did it!! I'm an author!! My book exists!!! 😭

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This is probably the biggest moment of my life 😭 After 4 years, the Game UI Bible has finally launched for all the world to see. A 400+ page tome of Game UI/UX goodness, celebrating all the weird and wonderful intricacies of this field. I'm SO proud of this book, and for you all to read it!

Lost In Cult@lostincult.co.uk · 3mo ago

From a database to a full-fledged bible! ✨🕺 We've collabed with @eddcoates.bsky.social on the Game UI Bible, a 500+ page hardback adventure through the UI/UX of loads of your favourite games 🎮 Let us entice you with a limited signed bookplate by Edd himself and more below 🔗👇