Second Breath Interactive
@2ndbreath.bsky.social
Second Breath Interactive exists to create art through an interactive means. www.secondbreath.net
Hey Lise (doing the awesome character concepts on The Beast that Follows) is on Bluesky! give @naleesh.bsky.social a follow!
We've chatted about environments, now follow along as we dive into the creation of a character from it's initial idea and reference, to it's final rig and in game asset! youtu.be/5rWOX3eDsOo
Creating a Character in The Beast that Follows!
YouTube video by Second Breath Interactive
youtu.be
Wrapping up some work on our second level!
Posted up a new video showing off my workspace. I think it's important to for creatives to surround themselves with creative work that inspires. There has been such a push towards clean minimalism, screw that! I need to look around at cool stuff! youtu.be/6TV1gVkablw?...
SBI "STUDIO" Tour!
YouTube video by Second Breath Interactive
youtu.be
Have you watched our latest video yet!? It shows off concept art, game assets and even some early footage of the game in motion! youtu.be/oGHW3C8s5s0?...
First look at our game: The Beast That Follows!
YouTube video by Second Breath Interactive
youtu.be
THE CREEPS is now up on #NetGalley! You're not going to want to miss this one. Check it out! #TheCreeps #horror #booksky #horrorsky www.netgalley.com/catalog/book...
The Creeps
NetGalley helps publishers and authors promote digital review copies to book advocates and industry professionals. Publishers make digital review copies and audiobooks available for the NetGalley comm...
netgalley.com
#screenshotsaturday From zbrush to in game asset!
Some old fashioned modeling (box modeling as we olds used to call it") Awesome concept provided by @art-utur.bsky.social Check out more videos on our Youtube channel www.youtube.com/@SBI-Inc
Short on time? here is a truncated version of the video I posted on Monday.
Hey! We've been busy behind the scenes! Here is a first sneak peak into The Beast That Follows! youtu.be/oGHW3C8s5s0
First look at our game: The Beast That Follows!
YouTube video by Second Breath Interactive
youtu.be
We don't just make videos about old game here at Second Breath, we're actively developing our first title; The Beast That Follows. This is some early NPC concept art by @art-utur.bsky.social
Had your fill of new games from the Summer Games Fest!? Let's talk about some old games! youtu.be/E3NlwiOOaaI?...
The best games are FLAWED games.
YouTube video by Second Breath Interactive
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New Video! Looking at one of the inspirations for The Beast That Follows! youtu.be/ULXI1M0fArM
Can a "30 minute" game truly be a classic!?
YouTube video by Second Breath Interactive
youtu.be
@mpkozlowsky.bsky.social who will be helping out with some Writing on The Beast That Follows, has a new poem out!
My new poem, "Mode of Travel" has been published in the new issue of Ink of Genesis. You can order a copy here: payhip.com/b/rBi6Y #booksky #poetry #poetrysky #poem #poemsky #poet
We're using Unreal 5 for The Beast that Follows, but a game engine is only as good as the game that it helps bring to fruition. The goal isn't more graphics. I have yet to see a game that was produced in UE5 that was any different or better than a game made in UE4 or UE3 for that matter.
The first piece of Key art for our game, done by the amazing Lise Elsoght www.artstation.com/naleesh and our Logo by @art-utur.bsky.social
The first piece of Key art for our game, done by the amazing Lise Elsoght www.artstation.com/naleesh and our Logo by @art-utur.bsky.social
Is this thing on? Here is a brief-ish introduction to Second Breath Interactive, a little about our first game and some inspirations about both it and our studio! youtu.be/xwqDjtQB8bk
SBI Exhale - 01
YouTube video by Second Breath Interactive
youtu.be
This is one of the core philosophies behind Second Breath Interactive. Build from the heart and you will find your audience!
RICK RUBIN on why Hollywood keeps making soulless movies: "So many big movies are just not good because they're being made by people trying to make something they think someone else is going to like. That's not how art works. That's commerce."
People who have worked with me know that I absolutely LOVE using Miro to communicate ideas, iterate on concepts, and share reference. This is the miro board for our first project "The Beast That Follows"