Paul Demeulenaere

@shadi3st.bsky.social

Engine (VFX) developer for @unity3d (previously Ubisoft and Cyanide)

Introducing Alwan (ألوان): A pure C colour science library 100+ RGB spaces, 30+ colour spaces, ACES 1.x & 2.0, spectral processing, CAMs, ... Zero dependencies. Unit tested against colour-science f32 or f64 floats. Looking for reviewers before public release (DM for repo). 1/15

Testing the new collision's features in VFX Graph, I made this cheap Katamary sample. Meshes are GPU particles, that stick and orient to the sphere. The Collider radius is driven by the sticky particle count stored in a tiny buffer. Thanks @shadi3st.bsky.social for the help on particle's orient.😁