BELL SHROUD: TACTICAL TABLETOP ROLEPLAYING ACTION
@bellshroudttrpg.bsky.social
Coming Soon! Delve into the ruins of Novvy Krasnoy in pursuit of the secret behind the BELL SHROUD INCIDENT, a mysterious cosmological disaster that plunges the Earth into a deadly ice age. No AI by @mafty.buried.gay & @siegefault.bsky.social
Slight improvement, cus you know, mechs and scale are cool. The goal of this is that players can print out their assembly record sheet to refer to. Having their pilot stuffs on the top left, mech stuffs bottom left, and on the right info on their pilot deck and skill points for tac combat rolls.
if ur schwartz is as big as mine and you can identify all of the things i used as reference for thess i'll give you some free art i promise
The right tool for the job. BELL SHROUD will ship with 28 different weapons, each filling different niches, some more obvious than others.
The right tool for the job. BELL SHROUD will ship with 28 different weapons, each filling different niches, some more obvious than others.
The right tool for the job. BELL SHROUD will ship with 28 different weapons, each filling different niches, some more obvious than others.
INTEL: DOCUMENT --- Wizard-oriented media has taken over global pop culture. Films like 𝘞𝘪𝘻𝘢𝘳𝘥 𝘊𝘰𝘮𝘮𝘢𝘯𝘥𝘰 and 𝘞𝘪𝘻𝘢𝘳𝘥𝘣𝘢𝘭𝘭: 𝘛𝘩𝘦 𝘍𝘪𝘯𝘢𝘭 𝘊𝘰𝘮𝘦𝘣𝘢𝘤𝘬, and video games like 𝘛𝘰𝘮𝘦 𝘰𝘧 𝘔𝘢𝘨𝘪𝘶𝘴 𝘐𝘐: 𝘛𝘰𝘸𝘦𝘳 𝘈𝘴𝘤𝘦𝘯𝘥𝘢𝘯𝘵, are recognized around the world. WIZARD ENERGY is a popular energy drink, even in former Krasnoy.
the variance in loadout space, combat capability, and general "vibes" for #BELLSHROUD_TTRPG is amazing now that there's a grid inventory system MOSTLY working. it feels very natural to lay out your character's stuff and manage gun mods. clicky-clacky inventory tiles feel good.
we've managed to source an addon for our FoundryVTT environment that lets us test grid inventory management! going forward, we'll have a way better idea of how it works.
INTEL: DOCUMENT --- "...you'll see them sometimes. Out there in the snow, all alone. Hear them first, their chimes and charms jingling while they walk. I don't know who they are, or what they want, but they'll sell you things. Oh, and sometimes, you can smell rain where they've been."
INTEL: DOCUMENT --- "...you'll see them sometimes. Out there in the snow, all alone. Hear them first, their chimes and charms jingling while they walk. I don't know who they are, or what they want, but they'll sell you things. Oh, and sometimes, you can smell rain where they've been."
someone asked me how to draw tactical stuff for #BELLSHROUD_TTRPG so i put together a quick tutorial and breakdown on how all of that stuff is layered!
I'm really excited for how good the interior art for Ashlands: M.E.R.C.s is looking! Here's some cool pages from the chapter concerning combat rules! #AshlandsRPG
things are SHMOOVIN v1.2 of the character sheet/inventory tracker mockup is solid. also i kludged armor tracking together on forge. next playtest should be quite robust. (say привіт to the test gopnik; he is the only human in this whole setting)
INTEL: GENERAL SUBJECT: INVENTORY -- Do you travel light, or are you a packrat? We're plugging away at assets for inventory management. Bring what you want, take what you need: your life depends on it.
INTEL: GENERAL SUBJECT: INVENTORY -- Do you travel light, or are you a packrat? We're plugging away at assets for inventory management. Bring what you want, take what you need: your life depends on it.
INTEL: GENERAL SUBJECT: INVENTORY -- Do you travel light, or are you a packrat? We're plugging away at assets for inventory management. Bring what you want, take what you need: your life depends on it.
@bellshroudttrpg.bsky.social is a Tactical RPG about men (and women!) in situations.
INTEL: GENERAL SUBJECT: CHARACTER SHEET -- Hello! We took a break for the New Year, but development has recommenced. We'll be conducting a second playtest for combat this weekend, but in the meantime, here are some mockup previews for a VIRTUAL CHARACTER SHEET we hope to have prototyped soon.
INTEL: GENERAL SUBJECT: CHARACTER SHEET -- Hello! We took a break for the New Year, but development has recommenced. We'll be conducting a second playtest for combat this weekend, but in the meantime, here are some mockup previews for a VIRTUAL CHARACTER SHEET we hope to have prototyped soon.
ATTN: GENERAL First wave playtest has concluded! So far, we've succeeded in delivering the intended tension and necessity for team play, communication, and tactical involvement. Issues include keeping track of damage, particularly in regards to directional dmg and damage type.
wow the cover art to this mecha space opera homeric yuri epic poem is so cool i wonder who drew it. i am so driven to read this mecha space opera homeric yuri epic poem authored by Thaliarchus
Today's Cosmic Warlord Kin-Bright's one-year anniversary! The whole damn thing remains free. You can and should try it. thaliarchus.itch.io/cosmic-warlo...
the fun part of being in charge of making a game is that i can do whatever i want with it and it's canon
yknow whats crazy im writing this game but i never came up with a character for it so