crizko

@crizko.bsky.social

👾Twitch Streamer: https://www.twitch.tv/crizko 📝Redakteur @GamesFinestDE & @natgamesde 🎙️Podcaster: Bis zur Glotze / PixelshitDE

The new XBOX structure isn't there because of a creative vision. It's because of business. And it's because to react more flexible on a possible sell off.

Wolverine is exactly the game you would expect it to be. Nothing more, nothing less. It is a gameplay-wise very shallow blockbuster title in which you spend 15 hours beating people up. No other impression was ever given. I don't know where people got the idea that this would be a 90+ score game.

Stumbled upon a conversation between two AI bros. One is 'developing' 8 games at the same time using Gen AI. Looks like AI slop, especially in motion (!), but the AI bros are hyping it up. They say the token consumption is so high it would 'cause a shitstorm'!! This bubble drives me crazy..

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From the very beginning, it was impossible for Halo: Combat Evolved to have the same impact as the original. Halo 1 was revolutionary for its time. But repeating something revolutionary that has been copied/ done better in the last 25 years is not groundbreaking. But still a nice 7/10 experience imo

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Based on a correction by Jason Schreier regarding the layoffs at Assembly, the PR agency that also works for Xbox, I did some research on Assembly: They have been in a restructuring phase since 2024. One reason (surprise) is the focus on automation and the use of AI.

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Rumors are currently circulating everywhere that GTA 6 has already been pre-ordered 39 million times. However, I haven’t been able to find a reliable source for this. Various news sites are reposting a story from the Asbury Park Press. But....

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We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.

1/3 of the game industry has lost their job in the last two years. Ubisoft closed two more studios today. Everyone is out of work. To that end I'm starting a new bundle to benefit a layoffs hardship fund. Game devs: please consider submitting your PAID games to the bundle, which will launch in July.

Game industry hardship fund

A game jam from 2026-06-10 to 2026-06-24 hosted by Necrosoft Games. PREMISE: The game industry has a problem. Too many people are out of work (reports say 33% of the industry lost their jobs in the la...

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I can't really explain what went wrong here. Gameplaywise it's unexpectedly monotonous. That's fine for a completely narrativ game. But Aphelion isn't. I really hoped for more.

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Marathon has sold 1,2M units acc. to Alinea. 70% of the player base is on Steam, with PS5 having the lowest av. playtime. Marathon wasn't able to convert server-Slam players to pre-sales, due to it's non-beginner-friendly game structure. But it's user engagement seems to be strong. shorturl.at/sKoyZ

Marathon has sold 1.2M copies across Steam, PS5, and Xbox

Marathon hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a masterwork of design. There’s a lot to love about Marathon – and the show ain’t over yet.

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