Seyfettin Dincturk

@dincturk.bsky.social

-QA @Blackmill Games - 🇳🇱🎮 Previously: EA, Apple, 2K, Abstraction Games , Nixxes - PlayStation Studios -Currently trying to develop my first video game demo on UE5, Project Heliada *all opinions I share here are personal opinions

Hearing my name as a stadium announcement while playing FC 25 is priceless feeling. I added it as an Easter egg back when I was working on FIFA 22. It made me happy especially considering I was losing 6-0. 😅

🎮 My First Unreal Engine Project – 6-Month Sign-off Update Teaser 🏝️ I am very happy to share my first Environmental Design project in Unreal Engine. This was an amazing learning experience. More to share on my ArtStation soon. #UE5

6 months after my first Unreal Engine project I am slowly wrapping up my first video game demo project, Project Heliada. This is the last week I will keep polishing to add it to my portfolio with a demo. I am so happy, satisfied, proud and looking forward for the next project. #UE5 #projectheliadad

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Modeled this temple inside Unreal Engine 5 Here’s a look at the interior of an ancient Greek temple made entirely in UE5 using the in-engine modeling tool. I have 15 days left to complete Project Heliada, and honestly, it’s getting hard to tell what should be the priority at this point. #UE5

Day and Night Cycle Yesterday I was testing the day and night cycle along with some color grading tweaks. I want to showcase the map in different lighting conditions for my ArtStation portfolio once the project is finished. Built this hill, assembled a modular house using pieces. #UE5

The atmosphere in my first game in Unreal Engine 5 after nearly 6 months. Only 15 days left to wrap up my first-ever project. It’s been an insane learning curve. I couldn’t have imagined getting anywhere near this when I started. Time to polish Project Heliada and prepare for the next chapter. #UE5

Over the weekend, I was polishing my temple a bit more based on feedback from my art mentors. I replaced the AI-generated statue with an asset from Leartes and swapped the AI wallpapers with original images from a museum. Added some curtains, carpets, more details, CATS. Still a WIP. #UE5 #gamedev

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5 months ago - Now 5 months ago, when I started to use Unreal Engine for the first time, I was pretty much lost, using some Megascan assets. After 5 months of work and using modeling tool inside Unreal Engine, I created this beautiful temple and garden (still WIP). #UE5 #3dmodeling

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Ancient Greek Temple in Unreal Engine 5 This Saturday I worked a bit more to connect the temple to the town. To be honest, I couldn't find many examples, currently I am going full free-style. Most probably the style is not historically accurate but I am just testing my creativity. #UE5 #gamedev

Columns Modeled In-Engine Here’s a sneak peek at the new WIP temple! The columns and walls were modeled entirely in-engine, then textured with Quixel. The wall paintings were created using generative AI (Leonardo). I’m not the biggest fan of AI art, but I am okay with ancient styles. #UE5