David Amador

@djlink.bsky.social

Indie game developer (like that movie) running Upfall Studios. Maker of Quest of Dungeons, Vizati and other weird games. https://www.david-amador.com https://www.upfallstudios.com 📍Portugal

Un-skippable splash screens on games are the worst, but most times a requirement to use X or Y tech, ar least make it optionally skippable. “Our logo is so good that people should look at it for 3 seconds”

Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
THE SMASH BROS DIRECTOR SAYS WAITING TIME SHOULD BE KEPT TO A MINIMUM WHEN GAMES BOOT

pretty cool, I think this is the tech companies should be embracing, but hard for them to profit on it. Need a thing? print it at home! most of friction still is finding models of a thing you need to print, especially for people who don't know how to do the 3D models.

 Noctua and Prusa launch PETG filament for self-printed GPU coolers

Noctua and Prusa Research have released Prusament PETG filament in Noctua Beige and Noctua Brown. The material is intended for custom PC cases, electronic enclosures and air ducts, including user-designed GPU fan shrouds and cooling brackets.

The era of custom/lightweight game engines is starting again either we like it or not. The average system spec will go down in the next few years. But 4GB VRAM is still plenty for most stuff, PS4 has a total of 8GB (main and video) for everything so this is not a doom scenario.

4GB graphics cards are backASRock’s Radeon RX 9050 is the first modern GPU in years to include only 4GB of VRAM.

This recent PlayStation and now Xbox system outage, that was blocking digital games (and even disc ones) from being played just proves that we're not ready for a digital only games world in the console space, there's just too much DRM around it.

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

I don't think I had ever seen anyone holding a N64 controller like this to use the Joystick (1st pic), seems very uncomfortable. Or maybe this is a common thing and I'm just out of the loop. I assumed everyone was using like 2nd pic modes.

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Tom Cruise doing a silly/satire/dark humor movie is a nice chance of pace after all of the action ones (not that I disliked them), and immediately reminded me that I hope he also goes "Les Grossman" on this one.

Poster for Digger (2026) showing Tom Cruise in the cover, wearing a blue suit and holding a shovel

Back in 2010 getting indie game sales reports for Vizati by physical mail. “I wonder how many copies I sold …. oh”. It was a rough indie dev start but it changed my career, had to do a custom engine for mobile version (which sold a bit better) and later used the engine on QoD.

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It’s weird but for Switch 1 I was 80% of the time in portable mode, I found the joycons detached uncomfortable so Pro Controller on TV. Switch 2 I find portable mode uncomfortable so 99% time docked, but since joycons are bigger they are more comfortable so that’s what I use.

16GB of SO-DIMM DDR5 RAM, something you can use on a Steam Machine, was around 36 Euros one year ago, in May 2025 (lowest ever). This particular one was at it's peak 219 Euros this March. This alone would account for a big increase on SM price, let alone everything else.

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I wonder how popular a "buy the game on a Disc" service on GOG would be? The games are already DRM-free, on checkout one could tick a box and get a physical delivery for games in the cart. Obviously this would be a logistics nightmare to burn on demand, but a nice feature.