Heading to Japan tomorrow, so of course I'm prepping my Analogue Pocket for the trip. Any recommended hidden gems I should check out? As tempting as yet another Super Metroid playthrough is, I feel like I should branch out. Everything except RPGs or tactics games and I'll likely be into it
Drew McCoy
@dko5.bsky.social
Co-founder / Executive Producer @ https://gravitywell.games | He/Him Working on something new with an awesome group of people -- COD | Titanfall | Apex | ?
We're just about done hiring for this project. If any of these roles sound interesting to you please apply! We're working on something I think is p cool
✨ Another one, & another, & another! ✨ Gravity Well is growing and we're looking for talented folks in the Concept Art 🎨, UI/UX 📱, & Animation 🎬 spaces to help us build something special. We're also still looking for our next Principal Engineer! 💻 Apply here: job-boards.greenhouse.io/gravitywell
Wasn't totally feeling the opening act before The Prodigy tonight, and then he busted out some Atari Teenage Riot My apologies Nitepunk, I was unfamiliar with your game
This week marks 20 years since starting at Infinity Ward, marking the beginning of my game dev career - a dream I thought was never going to happen If you're wondering, no. I still don't know wtf I'm doing Some days I still wake up thinking, "Man, itd be cool to make video games for a living"
The last year produced some incredible games, but the one I think I'm going to continue to go back to for years is Sektori. If you love shmups or twinstick shooters like Ikaruga or Geometry Wars I can't recommend it enough. The Steam reviews are spot on store.steampowered.com/app/2105620/...
Sektori on Steam
Sektori is an intense, fast paced twin-stick shooter infused with hard hitting techno music. A game where the high-adrenaline gameplay, visuals, and music come together to transport you into another s...
store.steampowered.com
Admittedly you'll have to put up with the occasional groan-worthy dad joke puns from me, but on the positive side we're working on something cool and are looking for more awesome devs to help us! tldr: rad team, independent studio, new IP (we own it!), great benefits, equity/profit sharing for all
It's an incredibly exciting time at Gravity Well! ✨ Our team is growing, and we're looking for talented people to help us build something special. We're hiring across our Art, Engineering, Production, and QA departments! Check out all our open roles here: job-boards.greenhouse.io/gravitywell
First playthrough of Terminator 2D: No Fate completed If this was released to arcades in 1992 it would have made all the money. Highly recommend it if you like this sort of game, just make sure to play on a higher difficulty. Was pretty easy to blaze through on the medium difficulty setting
Also loving Sektori by @gimblll.com! If you enjoy twin stick shooters and have a burning hole in your soul since Geometry Wars you should check it out. I play when no one else is home because the home theater needs to be at 11 for the music. Didnt blink during a 30m run I had last night, no notes A+
Shoutout to @bysameng.com on Skate Story. Played a few hours and its everything I was hoping for. Awesome skating gameplay, rad af graphics, killer soundtrack via Blood Cultures, and just a perfectly bizarre narrative - this is the skating game I've been waiting decades for
www.youtube.com/watch?v=Tb0m... The core conceit of this is truer than you realize. Doing a great Game 3 can be arguably harder to do than Game 1
Really looking forward to ARC Raiders launch tomorrow. First game I've preordered and been this hyped for in a long while. That server slam test was some of the most fun I've had in PvP in years - no surprise, Embark showed they already know what's up with THE FINALS Anyone else going topside?
Picked up one of those insane-o 45" ultrawide OLED LG monitors. Wow Suddenly my 4090 doesn't feel quite so beefy 😭
30 years ago this is what I hoped video games would become. So happy games like this are being made www.youtube.com/watch?v=1Je1...
Skate Story | OUT DECEMBER 8 🛹
YouTube video by DevolverDigital
youtube.com
When I was 12 I got Myst for Christmas and fell in love (was huge Sierra / Lucas Arts adventure game fan), and this making-of video on the CD was the first time I saw any kind of game development. From then on I knew what I was supposed to do
Check out this amazing remastered (at 4k!) version of "The Making of Myst" mini-doc! Originally included on the Myst CD-ROM in 1993, this version has been carefully recreated by Ted Sase using footage preserved by the VGHF! https://youtu.be/xBtLZDPnYlM
@digitalfoundry.bsky.social Do you guys use off the shelf software for your framerate/frametime overlays or is that a custom job? Often in dev I wish I could replicate it, as running extra profiling to get the data isn't always possible
One benefit of having COVID this week is that I've had the time to clean up my email inboxes Gotta keep things nice and tidy for the daily dump of spam to arrive, ya know?
New job listing posted! Totally biased, but I think we're on to something really neat here. Come help us make it a reality!
New Opportunity Alert! 🚨 We're looking for an Environment Artist to help us craft an exciting game world! Come join our team and bring our vision to life. 🎮 ✨ Check out the role and apply here: job-boards.greenhouse.io/gravitywell/...
Watching the team go through a show and tell of all their work this morning and I am just in awe that I get to work with such talented and amazing people
We don't plan to get much bigger, making openings here more and more rare as we fill out our team. If you care deeply about making fun games with crazy talented people, check us out!
Exciting news! ✨ We're growing our team and have 3 new openings for talented folks in the Design and UI/UX spaces. If you're passionate about making amazing player experiences, come join us! Check out our open roles here: job-boards.greenhouse.io/gravitywell/
Reminded of ATVI blowing up Infinity Ward because the bonuses due to the dev team Cool quote from an ATVI exec email thread months before they fired our studio heads and took away our bonuses, "we are paying way too many people way too much, we need to find a way to put caps on our bonus payouts"
Some employees at Unknown Worlds were told they were eligible for bonus payouts ranging from hundreds of thousands of dollars to seven figures if they hit their revenue target. They believed Subnautica 2 was on track for release this year. Now, with the delay to 2026, the target seems unattainable
Well, Premiere can't talk to licensing servers so I guess I'm done working on this project for tonight. Thanks Adobe!
I miss when there was a hot dog guy outside Home Depot We used to have standards
Games media deserve better If I had an extra pile of cash lying around I'd totally throw it at the problem, but alas :(
My wife and I are working through South of Midnight this weekend, really enjoying it so far. Loving the setting, story, music, and characters -- but the character and environment art are the biggest treat Congrats to everyone at Compulsion Games on the release!
Vividly remember my best friend from high school (rip Rob) getting on IRC and losing his shit after seeing it opening night. I hadn't seen any advertising for it yet, and he convinced me to go in totally blind the following day Aamazing moviegoing experience. Wish I could bottle that feeling
#TheMatrix was released 26 years ago today 🟢
Happy 6th birthday to Apex Legends Once in a career project - everything lined up and the team managed to pull off quite the feat Fun fact: basically all of the launch game was made in about 14 months
Just realized that whatever banger @slothy.com is bumping in his office next door is synced perfectly to the blobdance emoji on discord