Your lantern does more than just protect you from thick fog and poisonous spores. It can also be used to burn poisonous mushrooms blocking your path! 🔥 #indiegame #gamedev #pixelart
Downstream Games
@downstreamgames.com
We're an indie video game studio developing Masque: A Trickster Tale, a story-rich adventure game about the realm of tricksters. Follow for more! 💛 🌐 https://www.downstreamgames.com/
With the release of Spider-Man: Brand New Day, we thought now would be a good time to drop in on the original spider man: Anansi 🕷️📖 In Masque: A Trickster Tale, Anansi is a member of the Campfire Crew, trickster deities that help Kid and Masque at the start of their journey! #GameDev #IndieGame
Congratulations to @anpshawn.bsky.social and Armor Games Studios for the successful launch of Signy & Mino: Against All Gods! 🎉 If you love turn-based adventure RPGs with a fun combat twist, then you might like how Signy and Mino adds fighting game-style combos to the mix!
Signy and Mino is Out Now on Steam store.steampowered.com/app/2379160/...
When you have a lantern that runs on hellfire, you can use it to light other things on fire. Ignite torches around the forest to guide your path (and maybe reveal a secret or two!) #indiegame #gamedev #rpg
Early on in the project, our director knew that he wanted cool lighting and shadow effects for more interesting level design, which is why he decided to switch engines. We think we're making good progress towards achieving those goals! #gamedev #indiegamedev #ScreenshotSaturday
It's scary when the light is running low, and the shadows start to grow, but that's what lanterns are for! Plus, with a lantern that runs on hellfire, you can easily make it though the fog of the Trickster Realm 🔥 #indiegame #animation #rpg
Last week we shared our Art Bible, which we use to collaborate and organize art assets. This week, we're sharing the Design Bible! Design Bibles are typically long, printed documents that plan out the entire design of the game, but ours is much more fluid and visual! #indiedev #screenshotsaturday
They have many names: feu follet in France, guǐ huǒ in China, andaru in Indonesia, devil's lantern in the Deep South. In many English speaking countries they're known as will-o-the-wisps, and in the trickster forest, they'll actually guide travelers through the deep fog 🔥 #indiedev #indiegame
Here's a look behind-the-scenes at a tool we use to organize our art: The Art Bible! 🎨 This is a huuuge board split up by References, the Style Guide, Characters, Environment, and UI. We can't show off too much, but hopefully the scale comes across! #gamedev #screenshotsaturday
The second devlog for Masque: A Trickster Tale is available to read on our website 😎 This week, we're taking a look at our studio's values, pillars, and workflows for the game! downstreamgames.com#devlog #gamedev #indiedev #devlog
After 4+ years spent tinkering, Bravest Coconut is available on Steam. It's a Point & Click Adventure with no pointing and clicking, taking the quirky puzzles from games like Monkey Island and mixing with the exploration and action of retro Zeldas: s.team/a/2913190 #Godot #PixelArt #IndieGame
Save 10% on Bravest Coconut on Steam
Bravest Coconut is a Point & Click Adventure game without pointing and clicking. Help Coco the cat as her quest to return a library book becomes much more complicated than she thought. Solve story...
store.steampowered.com
The forest in the Trickster Realm can be an eerie, disorienting place. When you find a friendly face, it's best that you take a moment to rest! #indiegame #pixelart #animation
We want to shine a light on the alux for #WorldChocolateDay! 🍫 Originating from the Yucatán Peninsula, aluxo'ob, or aluxes, are one of the first junior tricksters you'll encounter. They can buff their allies with Bark Up or throw cacao pods at opponents using Podcast! #characterdesign #indiedev
Starting later in the summer, we'll have devlogs dedicated to the members of our art team. Sign-up for our email list to be the first to hear about it 💛 www.downstreamgames.com
When development started in 2023, we just had an artist and designer working on the game. Then it stalled... Since then, we've switched engines and brought on more artists! We're still narrowing down our style, but you can already see a world of difference! 🎨 #gamedev #gameart #screenshotsaturday
Beware the forest's mushrooms!! ⚠️ Breathing in their spores has got to be bad for your health... #gamedev #pixelart #animation
To make development easier, we have a level dedicated just to stuff in the overworld, which we call the Interaction Gym! 🏋️ Here we can test tricky obstacles, dialogue, items, and more (even before the artists get to them 💀) #screenshotsaturday #gamedev
Our very first developer log, or "devlog", for Masque: A Trickster Tale is available to read on our website! 🥳 We discuss what a Trickster is, what the game is all about, and reveal what your adventure is going to be like in the Trickster Realm! downstreamgames.com#devlog #indiedev #devlog
In Masque: A Trickster Tale, you play as Kid, a Victorian-era foundling, and Masque, a magical mask with a flippant attitude. Explore the trickster realm together and find a way home! 🎭 #characterdesign #indiegamedev
It's time to announce what we've been up to! Introducing Masque: A Trickster Tale, a story-rich adventure RPG about a child lost in the realm of tricksters from around the globe. Lie, cheat, steal--do whatever you can to get back home! Stay tuned and Follow for more 💛 #indiedev #indiegame
Aw geez, looks like we're the Fools today...We were going to make a post about the game, but we haven't even announced it yet! Follow us to learn more, though, because we're hard at work for the announcement this Summer!